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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
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445 changed files with 4797 additions and 4268 deletions
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@ -16,14 +16,14 @@
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namespace Web::WebGL {
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class WebGLRenderingContextBase
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: public RefCountForwarder<HTML::HTMLCanvasElement>
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: public RefCounted<WebGLRenderingContextBase>
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, public Weakable<WebGLRenderingContextBase> {
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public:
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virtual ~WebGLRenderingContextBase();
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void present();
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NonnullRefPtr<HTML::HTMLCanvasElement> canvas_for_binding() const;
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JS::NonnullGCPtr<HTML::HTMLCanvasElement> canvas_for_binding() const;
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bool is_context_lost() const;
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@ -65,6 +65,8 @@ protected:
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WebGLRenderingContextBase(HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters);
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private:
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JS::Handle<HTML::HTMLCanvasElement> m_canvas_element;
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NonnullOwnPtr<GL::GLContext> m_context;
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#context-creation-parameters
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