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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -16,14 +16,14 @@
namespace Web::WebGL {
class WebGLRenderingContextBase
: public RefCountForwarder<HTML::HTMLCanvasElement>
: public RefCounted<WebGLRenderingContextBase>
, public Weakable<WebGLRenderingContextBase> {
public:
virtual ~WebGLRenderingContextBase();
void present();
NonnullRefPtr<HTML::HTMLCanvasElement> canvas_for_binding() const;
JS::NonnullGCPtr<HTML::HTMLCanvasElement> canvas_for_binding() const;
bool is_context_lost() const;
@ -65,6 +65,8 @@ protected:
WebGLRenderingContextBase(HTML::HTMLCanvasElement& canvas_element, NonnullOwnPtr<GL::GLContext> context, WebGLContextAttributes context_creation_parameters, WebGLContextAttributes actual_context_parameters);
private:
JS::Handle<HTML::HTMLCanvasElement> m_canvas_element;
NonnullOwnPtr<GL::GLContext> m_context;
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#context-creation-parameters