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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated
This is a monster patch that turns all EventTargets into GC-allocated PlatformObjects. Their C++ wrapper classes are removed, and the LibJS garbage collector is now responsible for their lifetimes. There's a fair amount of hacks and band-aids in this patch, and we'll have a lot of cleanup to do after this.
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445 changed files with 4797 additions and 4268 deletions
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@ -9,6 +9,7 @@
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#include <LibJS/Forward.h>
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#include <LibJS/Runtime/Completion.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::Bindings {
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class WindowObject;
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@ -20,7 +21,7 @@ class ConsoleGlobalObject final : public JS::GlobalObject {
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JS_OBJECT(ConsoleGlobalObject, JS::GlobalObject);
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public:
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ConsoleGlobalObject(JS::Realm&, Web::Bindings::WindowObject&);
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ConsoleGlobalObject(JS::Realm&, Web::HTML::Window&);
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virtual void initialize(JS::Realm&) override;
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virtual ~ConsoleGlobalObject() override = default;
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@ -42,7 +43,7 @@ private:
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// Because $0 is not a nice C++ function name
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JS_DECLARE_NATIVE_FUNCTION(inspected_node_getter);
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Web::Bindings::WindowObject* m_window_object;
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Web::HTML::Window* m_window_object;
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};
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}
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