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LibWeb+LibJS: Make the EventTarget hierarchy (incl. DOM) GC-allocated

This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.

There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
This commit is contained in:
Andreas Kling 2022-08-28 13:42:07 +02:00
parent bb547ce1c4
commit 6f433c8656
445 changed files with 4797 additions and 4268 deletions

View file

@ -9,9 +9,9 @@
#include "WebContentConsoleClient.h"
#include <LibJS/Interpreter.h>
#include <LibJS/MarkupGenerator.h>
#include <LibWeb/Bindings/WindowObject.h>
#include <LibWeb/HTML/Scripting/ClassicScript.h>
#include <LibWeb/HTML/Scripting/Environments.h>
#include <LibWeb/HTML/Window.h>
#include <WebContent/ConsoleGlobalObject.h>
namespace WebContent {
@ -25,7 +25,7 @@ WebContentConsoleClient::WebContentConsoleClient(JS::Console& console, WeakPtr<J
auto& vm = m_interpreter->vm();
auto& realm = m_interpreter->realm();
auto& window = static_cast<Web::Bindings::WindowObject&>(realm.global_object());
auto& window = static_cast<Web::HTML::Window&>(realm.global_object());
auto console_global_object = m_interpreter->heap().allocate_without_realm<ConsoleGlobalObject>(realm, window);