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LibWeb: Stub out a new SVGDecodedImageData class
This class will implement isolated SVG layout and rendering.
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34
Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.h
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34
Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.h
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/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/DecodedImageData.h>
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namespace Web::SVG {
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class SVGDecodedImageData final : public HTML::DecodedImageData {
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public:
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static ErrorOr<NonnullRefPtr<SVGDecodedImageData>> create(ByteBuffer encoded_svg);
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virtual ~SVGDecodedImageData() override;
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index) const override;
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<float> intrinsic_aspect_ratio() const override;
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// FIXME: Support SVG animations. :^)
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virtual int frame_duration(size_t) const override { return 0; }
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virtual size_t frame_count() const override { return 1; }
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virtual size_t loop_count() const override { return 0; }
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virtual bool is_animated() const override { return false; }
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private:
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SVGDecodedImageData();
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};
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}
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