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https://github.com/RGBCube/serenity
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LibWeb: Stub out a new SVGDecodedImageData class
This class will implement isolated SVG layout and rendering.
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3 changed files with 78 additions and 0 deletions
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@ -500,6 +500,7 @@ set(SOURCES
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SVG/SVGAnimatedLength.cpp
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SVG/SVGAnimatedNumber.cpp
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SVG/SVGClipPathElement.cpp
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SVG/SVGDecodedImageData.cpp
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SVG/SVGDefsElement.cpp
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SVG/SVGElement.cpp
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SVG/SVGGElement.cpp
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43
Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.cpp
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Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.cpp
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/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/SVG/SVGDecodedImageData.h>
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namespace Web::SVG {
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ErrorOr<NonnullRefPtr<SVGDecodedImageData>> SVGDecodedImageData::create(ByteBuffer)
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{
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return adopt_nonnull_ref_or_enomem(new (nothrow) SVGDecodedImageData());
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}
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SVGDecodedImageData::SVGDecodedImageData()
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{
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}
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SVGDecodedImageData::~SVGDecodedImageData() = default;
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RefPtr<Gfx::Bitmap const> SVGDecodedImageData::bitmap(size_t) const
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{
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return nullptr;
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}
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Optional<CSSPixels> SVGDecodedImageData::intrinsic_width() const
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{
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return 0;
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}
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Optional<CSSPixels> SVGDecodedImageData::intrinsic_height() const
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{
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return 0;
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}
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Optional<float> SVGDecodedImageData::intrinsic_aspect_ratio() const
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{
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return 1;
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}
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}
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34
Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.h
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34
Userland/Libraries/LibWeb/SVG/SVGDecodedImageData.h
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/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/DecodedImageData.h>
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namespace Web::SVG {
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class SVGDecodedImageData final : public HTML::DecodedImageData {
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public:
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static ErrorOr<NonnullRefPtr<SVGDecodedImageData>> create(ByteBuffer encoded_svg);
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virtual ~SVGDecodedImageData() override;
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virtual RefPtr<Gfx::Bitmap const> bitmap(size_t frame_index) const override;
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<float> intrinsic_aspect_ratio() const override;
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// FIXME: Support SVG animations. :^)
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virtual int frame_duration(size_t) const override { return 0; }
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virtual size_t frame_count() const override { return 1; }
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virtual size_t loop_count() const override { return 0; }
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virtual bool is_animated() const override { return false; }
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private:
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SVGDecodedImageData();
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};
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}
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