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https://github.com/RGBCube/serenity
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After moving a window, try to repaint a bit less.
Only repaint windows that intersect either the old or the new rect. Also only repaint those rects in the root widget.
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9 changed files with 111 additions and 23 deletions
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@ -13,10 +13,15 @@ RootWidget::~RootWidget()
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void RootWidget::onPaint(PaintEvent& event)
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{
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//printf("RootWidget::onPaint\n");
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Painter painter(*this);
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painter.fillRect(Rect(0, 0, 800, 600), Color(0x40, 0x40, 0x40));
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Widget::onPaint(event);
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printf("RootWidget::onPaint: %d,%d %dx%d\n",
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event.rect().x(),
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event.rect().y(),
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event.rect().width(),
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event.rect().height());
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Painter painter(*this);
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painter.fillRect(event.rect(), Color(0x40, 0x40, 0x40));
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}
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void RootWidget::onMouseMove(MouseEvent& event)
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