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Ports: Add SDL2-GNUBoy Gameboy emulator
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@ -102,6 +102,7 @@ Please make sure to keep this list up to date when adding and updating ports. :^
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| [`rsync`](rsync/) | rsync | 3.1.3 | https://rsync.samba.org/ |
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| [`rsync`](rsync/) | rsync | 3.1.3 | https://rsync.samba.org/ |
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| [`scummvm`](scummvm/) | ScummVM | 2.2.0 | https://www.scummvm.org/ |
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| [`scummvm`](scummvm/) | ScummVM | 2.2.0 | https://www.scummvm.org/ |
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| [`SDL2`](SDL2/) | Simple DirectMedia Layer (SDL2) | | https://github.com/SerenityOS/SDL |
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| [`SDL2`](SDL2/) | Simple DirectMedia Layer (SDL2) | | https://github.com/SerenityOS/SDL |
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| [`SDL2-GNUBoy`](SDL2-GNUBoy/) | SDL2 GNUBoy | 1.2 | https://github.com/AlexOberhofer/SDL2-GNUBoy |
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| [`SDL2_gfx`](SDL2_gfx/) | SDL2\_gfx (Graphics primitives add-on for SDL2) | 1.0.4 | https://sourceforge.net/projects/sdl2gfx/ |
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| [`SDL2_gfx`](SDL2_gfx/) | SDL2\_gfx (Graphics primitives add-on for SDL2) | 1.0.4 | https://sourceforge.net/projects/sdl2gfx/ |
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| [`SDL2_image`](SDL2_image/) | SDL2\_image (Image loading add-on for SDL2) | 2.0.5 | https://www.libsdl.org/projects/SDL_image/ |
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| [`SDL2_image`](SDL2_image/) | SDL2\_image (Image loading add-on for SDL2) | 2.0.5 | https://www.libsdl.org/projects/SDL_image/ |
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| [`SDL2_mixer`](SDL2_mixer/) | SDL2\_mixer (audio mixer add-on for SDL2) | 2.0.4 | https://www.libsdl.org/projects/SDL_mixer/ |
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| [`SDL2_mixer`](SDL2_mixer/) | SDL2\_mixer (audio mixer add-on for SDL2) | 2.0.4 | https://www.libsdl.org/projects/SDL_mixer/ |
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8
Ports/SDL2-GNUBoy/package.sh
Executable file
8
Ports/SDL2-GNUBoy/package.sh
Executable file
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@ -0,0 +1,8 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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port=SDL2-GNUBoy
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version=1.2
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useconfigure=false
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files="https://github.com/AlexOberhofer/SDL2-GNUBoy/archive/refs/tags/v${version}.tar.gz SDL2-GNUBoy-${version}.tar.gz 7d00a80e4b6bbb4c388b1ea0a34daca5f90fba574f09915c5135431f81091c8a"
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auth_type=sha256
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depends="SDL2"
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79
Ports/SDL2-GNUBoy/patches/fix-make.patch
Normal file
79
Ports/SDL2-GNUBoy/patches/fix-make.patch
Normal file
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@ -0,0 +1,79 @@
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diff --git a/makefile b/makefile
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index 427d696..653a5d3 100644
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--- a/makefile
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+++ b/makefile
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@@ -1,20 +1,58 @@
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-.PHONY: all
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-.PHONY: clean
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+prefix = ${DESTDIR}/usr/local
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+exec_prefix = ${prefix}
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+bindir = ${exec_prefix}/bin
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-.PHONY: linux
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-linux:
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- make -f makefile.linux
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- rm -f sys/*/*.o src/*.o
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+LD = $(CC)
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+AS = $(CC)
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+INSTALL = /usr/bin/install -c
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-.PHONY: windows
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-windows:
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- make -f makefile.windows
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- rm -f sys/*/*.o src/*.o
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+CFLAGS = -std=c99 -Wall -O3 -I./include
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+LDFLAGS = $(CFLAGS) -s `sdl2-config --cflags --libs`
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+ASFLAGS = $(CFLAGS)
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-.PHONY: osx
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-osx:
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- make -f makefile.osx
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- rm -f sys/*/*.o src/*.o
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+TARGETS = sdl2gnuboy
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+
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+SYS_DEFS = -DIS_LITTLE_ENDIAN -DIS_LINUX -DSOUND
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+SYS_OBJS = sys/nix/nix.o
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+SYS_INCS = -I/usr/local/include -I./sys/nix
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+
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+SDL_OBJS = sys/sdl2/sdl-video.o sys/sdl2/sdl-audio.o sys/sdl2/sdl-input.o
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+SDL_LIBS = -L/usr/lib -lSDL2 -lpthread
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+SDL_CFLAGS = -I/usr/include/SDL2 -D_GNU_SOURCE=1 -D_REENTRANT `sdl2-config --cflags --libs`
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+
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+
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+all: $(TARGETS)
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+
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+XZ_OBJS = lib/xz/xz_crc32.o lib/xz/xz_crc64.o lib/xz/xz_dec_lzma2.o lib/xz/xz_dec_stream.o lib/xz/xz_dec_bcj.o
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+
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+OBJS = ./src/lcd.o ./src/refresh.o ./src/lcdc.o ./src/palette.o ./src/cpu.o ./src/mem.o ./src/rtc.o ./src/hw.o ./src/sound.o \
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+ ./src/events.o ./src/keytable.o \
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+ ./src/loader.o ./src/save.o ./src/debug.o ./src/emu.o ./src/main.o \
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+ ./src/rccmds.o ./src/rckeys.o ./src/rcvars.o ./src/rcfile.o ./src/exports.o \
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+ ./src/split.o ./src/path.o ./lib/gz/inflate.o $(XZ_OBJS)
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+
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+INCS = -I.
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+
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+MYCC = $(CC) $(CFLAGS) $(INCS) $(SYS_INCS) $(SYS_DEFS)
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+MYAS = $(AS) $(ASFLAGS) $(INCS) $(SYS_INCS) $(SYS_DEFS)
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+
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+main.o: Version
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+
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+.c.o:
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+ $(MYCC) -c $< -o $@
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+
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+.s.o:
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+ $(MYAS) -c $< -o $@
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+
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+sdl2gnuboy: $(OBJS) $(SYS_OBJS) $(SDL_OBJS)
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+ $(LD) $(LDFLAGS) $(OBJS) $(SYS_OBJS) $(SDL_OBJS) -o $@ $(SDL_LIBS)
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+
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+install: all
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+ $(INSTALL) -d $(bindir)
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+ $(INSTALL) -m 755 $(TARGETS) $(bindir)
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clean:
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- rm -f *gnuboy sdl2gnuboy.exe mac-sdl2gnuboy gmon.out *.o sys/*.o sys/*/*.o src/*.o
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\ No newline at end of file
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+ rm -f *gnuboy sdl2gnuboy.exe gmon.out *.o sys/*.o sys/*/*.o $(OBJS)
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+
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+
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+
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