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LibWeb: Change paint_all_borders() to accept only device pixel values
By consistently accepting only device pixel values instead of a mix of CSSPixels and DevicePixels values, we can simplify the implementation of paint_border() and paint_all_borders().
This commit is contained in:
parent
ae8c98104a
commit
70353b79af
9 changed files with 152 additions and 88 deletions
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@ -482,6 +482,7 @@ set(SOURCES
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Painting/BorderRadiiData.cpp
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Painting/BorderRadiiData.cpp
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Painting/BorderPainting.cpp
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Painting/BorderPainting.cpp
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Painting/BorderRadiusCornerClipper.cpp
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Painting/BorderRadiusCornerClipper.cpp
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Painting/BordersData.cpp
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Painting/ButtonPaintable.cpp
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Painting/ButtonPaintable.cpp
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Painting/CanvasPaintable.cpp
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Painting/CanvasPaintable.cpp
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Painting/CheckBoxPaintable.cpp
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Painting/CheckBoxPaintable.cpp
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@ -85,7 +85,7 @@ static Color dark_color_for_inset_and_outset(Color const& color)
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return Color::from_hsv({ hsv.hue, hsv.saturation, hsv.value - dark_light_absolute_value_difference });
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return Color::from_hsv({ hsv.hue, hsv.saturation, hsv.value - dark_light_absolute_value_difference });
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}
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}
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Gfx::Color border_color(BorderEdge edge, BordersData const& borders_data)
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Gfx::Color border_color(BorderEdge edge, BordersDataDevicePixels const& borders_data)
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{
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{
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auto const& border_data = [&] {
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auto const& border_data = [&] {
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switch (edge) {
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switch (edge) {
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@ -115,7 +115,7 @@ Gfx::Color border_color(BorderEdge edge, BordersData const& borders_data)
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return border_data.color;
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return border_data.color;
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}
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}
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void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersData const& borders_data, Gfx::Path& path, bool last)
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void paint_border(RecordingPainter& painter, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersDataDevicePixels const& borders_data, Gfx::Path& path, bool last)
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{
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{
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auto const& border_data = [&] {
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auto const& border_data = [&] {
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switch (edge) {
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switch (edge) {
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@ -130,13 +130,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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}
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}
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}();
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}();
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CSSPixels width = border_data.width;
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if (border_data.width <= 0)
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if (width <= 0)
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return;
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return;
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auto color = border_color(edge, borders_data);
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auto color = border_color(edge, borders_data);
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auto border_style = border_data.line_style;
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auto border_style = border_data.line_style;
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auto device_pixel_width = context.rounded_device_pixels(width);
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struct Points {
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struct Points {
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DevicePixelPoint p1;
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DevicePixelPoint p1;
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@ -183,27 +181,27 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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auto [p1, p2] = points_for_edge(edge, rect);
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auto [p1, p2] = points_for_edge(edge, rect);
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switch (edge) {
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switch (edge) {
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case BorderEdge::Top:
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case BorderEdge::Top:
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p1.translate_by(device_pixel_width / 2, device_pixel_width / 2);
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p1.translate_by(border_data.width / 2, border_data.width / 2);
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p2.translate_by(-device_pixel_width / 2, device_pixel_width / 2);
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p2.translate_by(-border_data.width / 2, border_data.width / 2);
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break;
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break;
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case BorderEdge::Right:
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case BorderEdge::Right:
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p1.translate_by(-device_pixel_width / 2, device_pixel_width / 2);
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p1.translate_by(-border_data.width / 2, border_data.width / 2);
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p2.translate_by(-device_pixel_width / 2, -device_pixel_width / 2);
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p2.translate_by(-border_data.width / 2, -border_data.width / 2);
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break;
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break;
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case BorderEdge::Bottom:
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case BorderEdge::Bottom:
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p1.translate_by(device_pixel_width / 2, -device_pixel_width / 2);
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p1.translate_by(border_data.width / 2, -border_data.width / 2);
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p2.translate_by(-device_pixel_width / 2, -device_pixel_width / 2);
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p2.translate_by(-border_data.width / 2, -border_data.width / 2);
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break;
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break;
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case BorderEdge::Left:
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case BorderEdge::Left:
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p1.translate_by(device_pixel_width / 2, device_pixel_width / 2);
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p1.translate_by(border_data.width / 2, border_data.width / 2);
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p2.translate_by(device_pixel_width / 2, -device_pixel_width / 2);
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p2.translate_by(border_data.width / 2, -border_data.width / 2);
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break;
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break;
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}
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}
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if (border_style == CSS::LineStyle::Dotted) {
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if (border_style == CSS::LineStyle::Dotted) {
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context.painter().draw_line(p1.to_type<int>(), p2.to_type<int>(), color, device_pixel_width.value(), gfx_line_style);
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painter.draw_line(p1.to_type<int>(), p2.to_type<int>(), color, border_data.width.value(), gfx_line_style);
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return;
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return;
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}
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}
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context.painter().draw_line(p1.to_type<int>(), p2.to_type<int>(), color, device_pixel_width.value(), gfx_line_style);
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painter.draw_line(p1.to_type<int>(), p2.to_type<int>(), color, border_data.width.value(), gfx_line_style);
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return;
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return;
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}
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}
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@ -245,7 +243,7 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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// If joined borders have the same color, combine them to draw together.
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// If joined borders have the same color, combine them to draw together.
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if (ready_to_draw) {
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if (ready_to_draw) {
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path.close_all_subpaths();
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path.close_all_subpaths();
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context.painter().fill_path({ .path = path, .color = color, .winding_rule = Gfx::Painter::WindingRule::EvenOdd });
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painter.fill_path({ .path = path, .color = color, .winding_rule = Gfx::Painter::WindingRule::EvenOdd });
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path.clear();
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path.clear();
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}
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}
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};
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};
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@ -285,10 +283,10 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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*/
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*/
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switch (edge) {
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switch (edge) {
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case BorderEdge::Top: {
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case BorderEdge::Top: {
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auto joined_border_width = context.enclosing_device_pixels(borders_data.left.width);
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auto joined_border_width = borders_data.left.width;
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auto opposite_joined_border_width = context.enclosing_device_pixels(borders_data.right.width);
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auto opposite_joined_border_width = borders_data.right.width;
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bool joined_corner_has_inner_corner = device_pixel_width < radius.vertical_radius && joined_border_width < radius.horizontal_radius;
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bool joined_corner_has_inner_corner = border_data.width < radius.vertical_radius && joined_border_width < radius.horizontal_radius;
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bool opposite_joined_corner_has_inner_corner = device_pixel_width < opposite_radius.vertical_radius && opposite_joined_border_width < opposite_radius.horizontal_radius;
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bool opposite_joined_corner_has_inner_corner = border_data.width < opposite_radius.vertical_radius && opposite_joined_border_width < opposite_radius.horizontal_radius;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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@ -310,11 +308,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (joined_corner_has_inner_corner) {
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if (joined_corner_has_inner_corner) {
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Gfx::FloatPoint midpoint = compute_midpoint(
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Gfx::FloatPoint midpoint = compute_midpoint(
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radius.horizontal_radius - joined_border_width.value(),
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radius.horizontal_radius - joined_border_width.value(),
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radius.vertical_radius - device_pixel_width.value(),
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radius.vertical_radius - border_data.width.value(),
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joined_border_width.value());
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joined_border_width.value());
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Gfx::FloatPoint inner_corner_endpoint_offset = Gfx::FloatPoint(
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Gfx::FloatPoint inner_corner_endpoint_offset = Gfx::FloatPoint(
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-midpoint.x(),
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-midpoint.x(),
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radius.vertical_radius - device_pixel_width.value() - midpoint.y());
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radius.vertical_radius - border_data.width.value() - midpoint.y());
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()) + inner_corner_endpoint_offset);
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()) + inner_corner_endpoint_offset);
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()));
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} else {
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} else {
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@ -327,11 +325,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (opposite_joined_corner_has_inner_corner) {
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if (opposite_joined_corner_has_inner_corner) {
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Gfx::FloatPoint midpoint = compute_midpoint(
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Gfx::FloatPoint midpoint = compute_midpoint(
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opposite_radius.horizontal_radius - opposite_joined_border_width.value(),
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opposite_radius.horizontal_radius - opposite_joined_border_width.value(),
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opposite_radius.vertical_radius - device_pixel_width.value(),
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opposite_radius.vertical_radius - border_data.width.value(),
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opposite_joined_border_width.value());
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opposite_joined_border_width.value());
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Gfx::FloatPoint inner_corner_endpoint_offset = Gfx::FloatPoint(
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Gfx::FloatPoint inner_corner_endpoint_offset = Gfx::FloatPoint(
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midpoint.x(),
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midpoint.x(),
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opposite_radius.vertical_radius - device_pixel_width.value() - midpoint.y());
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opposite_radius.vertical_radius - border_data.width.value() - midpoint.y());
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points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()) + inner_corner_endpoint_offset);
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points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()) + inner_corner_endpoint_offset);
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} else {
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} else {
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@ -348,16 +346,16 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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points,
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points,
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joined_corner_has_inner_corner,
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joined_corner_has_inner_corner,
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opposite_joined_corner_has_inner_corner,
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opposite_joined_corner_has_inner_corner,
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Gfx::FloatSize(joined_border_width.value(), device_pixel_width.value()),
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Gfx::FloatSize(joined_border_width.value(), border_data.width.value()),
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Gfx::FloatSize(opposite_joined_border_width.value(), device_pixel_width.value()),
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Gfx::FloatSize(opposite_joined_border_width.value(), border_data.width.value()),
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last || color != border_color(BorderEdge::Right, borders_data));
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last || color != border_color(BorderEdge::Right, borders_data));
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break;
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break;
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}
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}
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case BorderEdge::Right: {
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case BorderEdge::Right: {
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auto joined_border_width = context.enclosing_device_pixels(borders_data.top.width);
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auto joined_border_width = borders_data.top.width;
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auto opposite_joined_border_width = context.enclosing_device_pixels(borders_data.bottom.width);
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auto opposite_joined_border_width = borders_data.bottom.width;
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bool joined_corner_has_inner_corner = device_pixel_width < radius.horizontal_radius && joined_border_width < radius.vertical_radius;
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bool joined_corner_has_inner_corner = border_data.width < radius.horizontal_radius && joined_border_width < radius.vertical_radius;
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bool opposite_joined_corner_has_inner_corner = device_pixel_width < opposite_radius.horizontal_radius && opposite_joined_border_width < opposite_radius.vertical_radius;
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bool opposite_joined_corner_has_inner_corner = border_data.width < opposite_radius.horizontal_radius && opposite_joined_border_width < opposite_radius.vertical_radius;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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@ -378,11 +376,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (joined_corner_has_inner_corner) {
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if (joined_corner_has_inner_corner) {
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auto midpoint = compute_midpoint(
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auto midpoint = compute_midpoint(
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radius.horizontal_radius - device_pixel_width.value(),
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radius.horizontal_radius - border_data.width.value(),
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radius.vertical_radius - joined_border_width.value(),
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radius.vertical_radius - joined_border_width.value(),
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joined_border_width.value());
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joined_border_width.value());
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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-(radius.horizontal_radius - midpoint.x() - device_pixel_width.value()),
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-(radius.horizontal_radius - midpoint.x() - border_data.width.value()),
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-midpoint.y());
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-midpoint.y());
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()));
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@ -393,11 +391,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (opposite_joined_corner_has_inner_corner) {
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if (opposite_joined_corner_has_inner_corner) {
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auto midpoint = compute_midpoint(
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auto midpoint = compute_midpoint(
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opposite_radius.horizontal_radius - device_pixel_width.value(),
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opposite_radius.horizontal_radius - border_data.width.value(),
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opposite_radius.vertical_radius - opposite_joined_border_width.value(),
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opposite_radius.vertical_radius - opposite_joined_border_width.value(),
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opposite_joined_border_width.value());
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opposite_joined_border_width.value());
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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-(opposite_radius.horizontal_radius - midpoint.x() - device_pixel_width.value()),
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-(opposite_radius.horizontal_radius - midpoint.x() - border_data.width.value()),
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midpoint.y());
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midpoint.y());
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.bottom_left().to_type<int>()) + inner_corner);
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@ -413,16 +411,16 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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points,
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points,
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joined_corner_has_inner_corner,
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joined_corner_has_inner_corner,
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opposite_joined_corner_has_inner_corner,
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opposite_joined_corner_has_inner_corner,
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Gfx::FloatSize(device_pixel_width.value(), joined_border_width.value()),
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Gfx::FloatSize(border_data.width.value(), joined_border_width.value()),
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Gfx::FloatSize(device_pixel_width.value(), opposite_joined_border_width.value()),
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Gfx::FloatSize(border_data.width.value(), opposite_joined_border_width.value()),
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last || color != border_color(BorderEdge::Bottom, borders_data));
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last || color != border_color(BorderEdge::Bottom, borders_data));
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break;
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break;
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}
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}
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case BorderEdge::Bottom: {
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case BorderEdge::Bottom: {
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auto joined_border_width = context.enclosing_device_pixels(borders_data.right.width);
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auto joined_border_width = borders_data.right.width;
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auto opposite_joined_border_width = context.enclosing_device_pixels(borders_data.left.width);
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auto opposite_joined_border_width = borders_data.left.width;
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bool joined_corner_has_inner_corner = device_pixel_width < radius.vertical_radius && joined_border_width < radius.horizontal_radius;
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bool joined_corner_has_inner_corner = border_data.width < radius.vertical_radius && joined_border_width < radius.horizontal_radius;
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bool opposite_joined_corner_has_inner_corner = device_pixel_width < opposite_radius.vertical_radius && opposite_joined_border_width < opposite_radius.horizontal_radius;
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bool opposite_joined_corner_has_inner_corner = border_data.width < opposite_radius.vertical_radius && opposite_joined_border_width < opposite_radius.horizontal_radius;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint joined_corner_endpoint_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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Gfx::FloatPoint opposite_joined_border_corner_offset;
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@ -444,9 +442,9 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (joined_corner_has_inner_corner) {
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if (joined_corner_has_inner_corner) {
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auto midpoint = compute_midpoint(
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auto midpoint = compute_midpoint(
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radius.horizontal_radius - joined_border_width.value(),
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radius.horizontal_radius - joined_border_width.value(),
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radius.vertical_radius - device_pixel_width.value(),
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radius.vertical_radius - border_data.width.value(),
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joined_border_width.value());
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joined_border_width.value());
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(midpoint.x(), -(radius.vertical_radius - midpoint.y() - device_pixel_width.value()));
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(midpoint.x(), -(radius.vertical_radius - midpoint.y() - border_data.width.value()));
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points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()));
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} else {
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} else {
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@ -457,11 +455,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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if (opposite_joined_corner_has_inner_corner) {
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if (opposite_joined_corner_has_inner_corner) {
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auto midpoint = compute_midpoint(
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auto midpoint = compute_midpoint(
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opposite_radius.horizontal_radius - opposite_joined_border_width.value(),
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opposite_radius.horizontal_radius - opposite_joined_border_width.value(),
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opposite_radius.vertical_radius - device_pixel_width.value(),
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opposite_radius.vertical_radius - border_data.width.value(),
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opposite_joined_border_width.value());
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opposite_joined_border_width.value());
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
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-midpoint.x(),
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-midpoint.x(),
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-(opposite_radius.vertical_radius - midpoint.y() - device_pixel_width.value()));
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-(opposite_radius.vertical_radius - midpoint.y() - border_data.width.value()));
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()));
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()) + inner_corner);
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points.append(Gfx::FloatPoint(rect.top_left().to_type<int>()) + inner_corner);
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} else {
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} else {
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@ -475,16 +473,16 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
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points,
|
points,
|
||||||
joined_corner_has_inner_corner,
|
joined_corner_has_inner_corner,
|
||||||
opposite_joined_corner_has_inner_corner,
|
opposite_joined_corner_has_inner_corner,
|
||||||
Gfx::FloatSize(joined_border_width.value(), device_pixel_width.value()),
|
Gfx::FloatSize(joined_border_width.value(), border_data.width.value()),
|
||||||
Gfx::FloatSize(opposite_joined_border_width.value(), device_pixel_width.value()),
|
Gfx::FloatSize(opposite_joined_border_width.value(), border_data.width.value()),
|
||||||
last || color != border_color(BorderEdge::Left, borders_data));
|
last || color != border_color(BorderEdge::Left, borders_data));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case BorderEdge::Left: {
|
case BorderEdge::Left: {
|
||||||
auto joined_border_width = context.enclosing_device_pixels(borders_data.bottom.width);
|
auto joined_border_width = borders_data.bottom.width;
|
||||||
auto opposite_joined_border_width = context.enclosing_device_pixels(borders_data.top.width);
|
auto opposite_joined_border_width = borders_data.top.width;
|
||||||
bool joined_corner_has_inner_corner = device_pixel_width < radius.horizontal_radius && joined_border_width < radius.vertical_radius;
|
bool joined_corner_has_inner_corner = border_data.width < radius.horizontal_radius && joined_border_width < radius.vertical_radius;
|
||||||
bool opposite_joined_corner_has_inner_corner = device_pixel_width < opposite_radius.horizontal_radius && opposite_joined_border_width < opposite_radius.vertical_radius;
|
bool opposite_joined_corner_has_inner_corner = border_data.width < opposite_radius.horizontal_radius && opposite_joined_border_width < opposite_radius.vertical_radius;
|
||||||
|
|
||||||
Gfx::FloatPoint joined_corner_endpoint_offset;
|
Gfx::FloatPoint joined_corner_endpoint_offset;
|
||||||
Gfx::FloatPoint opposite_joined_border_corner_offset;
|
Gfx::FloatPoint opposite_joined_border_corner_offset;
|
||||||
|
@ -505,10 +503,10 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
|
||||||
|
|
||||||
if (joined_corner_has_inner_corner) {
|
if (joined_corner_has_inner_corner) {
|
||||||
auto midpoint = compute_midpoint(
|
auto midpoint = compute_midpoint(
|
||||||
radius.horizontal_radius - device_pixel_width.value(),
|
radius.horizontal_radius - border_data.width.value(),
|
||||||
radius.vertical_radius - joined_border_width.value(),
|
radius.vertical_radius - joined_border_width.value(),
|
||||||
joined_border_width.value());
|
joined_border_width.value());
|
||||||
Gfx::FloatPoint inner_corner = Gfx::FloatPoint(radius.horizontal_radius - device_pixel_width.value() - midpoint.x(), midpoint.y());
|
Gfx::FloatPoint inner_corner = Gfx::FloatPoint(radius.horizontal_radius - border_data.width.value() - midpoint.x(), midpoint.y());
|
||||||
points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()) + inner_corner);
|
points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()) + inner_corner);
|
||||||
points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()));
|
points.append(Gfx::FloatPoint(rect.bottom_right().to_type<int>()));
|
||||||
} else {
|
} else {
|
||||||
|
@ -518,11 +516,11 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
|
||||||
|
|
||||||
if (opposite_joined_corner_has_inner_corner) {
|
if (opposite_joined_corner_has_inner_corner) {
|
||||||
auto midpoint = compute_midpoint(
|
auto midpoint = compute_midpoint(
|
||||||
opposite_radius.horizontal_radius - device_pixel_width.value(),
|
opposite_radius.horizontal_radius - border_data.width.value(),
|
||||||
opposite_radius.vertical_radius - opposite_joined_border_width.value(),
|
opposite_radius.vertical_radius - opposite_joined_border_width.value(),
|
||||||
opposite_joined_border_width.value());
|
opposite_joined_border_width.value());
|
||||||
Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
|
Gfx::FloatPoint inner_corner = Gfx::FloatPoint(
|
||||||
opposite_radius.horizontal_radius - device_pixel_width.value() - midpoint.x(),
|
opposite_radius.horizontal_radius - border_data.width.value() - midpoint.x(),
|
||||||
-midpoint.y());
|
-midpoint.y());
|
||||||
points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()));
|
points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()));
|
||||||
points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()) + inner_corner);
|
points.append(Gfx::FloatPoint(rect.top_right().to_type<int>()) + inner_corner);
|
||||||
|
@ -537,23 +535,23 @@ void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const&
|
||||||
points,
|
points,
|
||||||
joined_corner_has_inner_corner,
|
joined_corner_has_inner_corner,
|
||||||
opposite_joined_corner_has_inner_corner,
|
opposite_joined_corner_has_inner_corner,
|
||||||
Gfx::FloatSize(device_pixel_width.value(), joined_border_width.value()),
|
Gfx::FloatSize(border_data.width.value(), joined_border_width.value()),
|
||||||
Gfx::FloatSize(device_pixel_width.value(), opposite_joined_border_width.value()),
|
Gfx::FloatSize(border_data.width.value(), opposite_joined_border_width.value()),
|
||||||
last || color != border_color(BorderEdge::Top, borders_data));
|
last || color != border_color(BorderEdge::Top, borders_data));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii_data, BordersData const& borders_data)
|
void paint_all_borders(RecordingPainter& painter, DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
|
||||||
{
|
{
|
||||||
if (borders_data.top.width <= 0 && borders_data.right.width <= 0 && borders_data.left.width <= 0 && borders_data.bottom.width <= 0)
|
if (borders_data.top.width <= 0 && borders_data.right.width <= 0 && borders_data.left.width <= 0 && borders_data.bottom.width <= 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto top_left = border_radii_data.top_left.as_corner(context);
|
auto top_left = corner_radii.top_left;
|
||||||
auto top_right = border_radii_data.top_right.as_corner(context);
|
auto top_right = corner_radii.top_right;
|
||||||
auto bottom_right = border_radii_data.bottom_right.as_corner(context);
|
auto bottom_right = corner_radii.bottom_right;
|
||||||
auto bottom_left = border_radii_data.bottom_left.as_corner(context);
|
auto bottom_left = corner_radii.bottom_left;
|
||||||
|
|
||||||
// Disable border radii if the corresponding borders don't exist:
|
// Disable border radii if the corresponding borders don't exist:
|
||||||
if (borders_data.bottom.width <= 0 && borders_data.left.width <= 0)
|
if (borders_data.bottom.width <= 0 && borders_data.left.width <= 0)
|
||||||
|
@ -569,24 +567,24 @@ void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect
|
||||||
border_rect.x() + top_left.horizontal_radius,
|
border_rect.x() + top_left.horizontal_radius,
|
||||||
border_rect.y(),
|
border_rect.y(),
|
||||||
border_rect.width() - top_left.horizontal_radius - top_right.horizontal_radius,
|
border_rect.width() - top_left.horizontal_radius - top_right.horizontal_radius,
|
||||||
context.enclosing_device_pixels(borders_data.top.width)
|
borders_data.top.width
|
||||||
};
|
};
|
||||||
DevicePixelRect right_border_rect = {
|
DevicePixelRect right_border_rect = {
|
||||||
border_rect.x() + (border_rect.width() - context.enclosing_device_pixels(borders_data.right.width)),
|
border_rect.x() + (border_rect.width() - borders_data.right.width),
|
||||||
border_rect.y() + top_right.vertical_radius,
|
border_rect.y() + top_right.vertical_radius,
|
||||||
context.enclosing_device_pixels(borders_data.right.width),
|
borders_data.right.width,
|
||||||
border_rect.height() - top_right.vertical_radius - bottom_right.vertical_radius
|
border_rect.height() - top_right.vertical_radius - bottom_right.vertical_radius
|
||||||
};
|
};
|
||||||
DevicePixelRect bottom_border_rect = {
|
DevicePixelRect bottom_border_rect = {
|
||||||
border_rect.x() + bottom_left.horizontal_radius,
|
border_rect.x() + bottom_left.horizontal_radius,
|
||||||
border_rect.y() + (border_rect.height() - context.enclosing_device_pixels(borders_data.bottom.width)),
|
border_rect.y() + (border_rect.height() - borders_data.bottom.width),
|
||||||
border_rect.width() - bottom_left.horizontal_radius - bottom_right.horizontal_radius,
|
border_rect.width() - bottom_left.horizontal_radius - bottom_right.horizontal_radius,
|
||||||
context.enclosing_device_pixels(borders_data.bottom.width)
|
borders_data.bottom.width
|
||||||
};
|
};
|
||||||
DevicePixelRect left_border_rect = {
|
DevicePixelRect left_border_rect = {
|
||||||
border_rect.x(),
|
border_rect.x(),
|
||||||
border_rect.y() + top_left.vertical_radius,
|
border_rect.y() + top_left.vertical_radius,
|
||||||
context.enclosing_device_pixels(borders_data.left.width),
|
borders_data.left.width,
|
||||||
border_rect.height() - top_left.vertical_radius - bottom_left.vertical_radius
|
border_rect.height() - top_left.vertical_radius - bottom_left.vertical_radius
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -611,16 +609,16 @@ void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect
|
||||||
for (BorderEdge edge : borders) {
|
for (BorderEdge edge : borders) {
|
||||||
switch (edge) {
|
switch (edge) {
|
||||||
case BorderEdge::Top:
|
case BorderEdge::Top:
|
||||||
paint_border(context, BorderEdge::Top, top_border_rect, top_left, top_right, borders_data, path, edge == borders.last());
|
paint_border(painter, BorderEdge::Top, top_border_rect, top_left, top_right, borders_data, path, edge == borders.last());
|
||||||
break;
|
break;
|
||||||
case BorderEdge::Right:
|
case BorderEdge::Right:
|
||||||
paint_border(context, BorderEdge::Right, right_border_rect, top_right, bottom_right, borders_data, path, edge == borders.last());
|
paint_border(painter, BorderEdge::Right, right_border_rect, top_right, bottom_right, borders_data, path, edge == borders.last());
|
||||||
break;
|
break;
|
||||||
case BorderEdge::Bottom:
|
case BorderEdge::Bottom:
|
||||||
paint_border(context, BorderEdge::Bottom, bottom_border_rect, bottom_right, bottom_left, borders_data, path, edge == borders.last());
|
paint_border(painter, BorderEdge::Bottom, bottom_border_rect, bottom_right, bottom_left, borders_data, path, edge == borders.last());
|
||||||
break;
|
break;
|
||||||
case BorderEdge::Left:
|
case BorderEdge::Left:
|
||||||
paint_border(context, BorderEdge::Left, left_border_rect, bottom_left, top_left, borders_data, path, edge == borders.last());
|
paint_border(painter, BorderEdge::Left, left_border_rect, bottom_left, top_left, borders_data, path, edge == borders.last());
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
VERIFY_NOT_REACHED();
|
VERIFY_NOT_REACHED();
|
||||||
|
|
|
@ -28,9 +28,9 @@ enum class BorderEdge {
|
||||||
// Returns OptionalNone if there is no outline to paint.
|
// Returns OptionalNone if there is no outline to paint.
|
||||||
Optional<BordersData> borders_data_for_outline(Layout::Node const&, Color outline_color, CSS::OutlineStyle outline_style, CSSPixels outline_width);
|
Optional<BordersData> borders_data_for_outline(Layout::Node const&, Color outline_color, CSS::OutlineStyle outline_style, CSSPixels outline_width);
|
||||||
|
|
||||||
void paint_border(PaintContext& context, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersData const& borders_data, Gfx::Path& path, bool last);
|
void paint_border(RecordingPainter& painter, BorderEdge edge, DevicePixelRect const& rect, Gfx::AntiAliasingPainter::CornerRadius const& radius, Gfx::AntiAliasingPainter::CornerRadius const& opposite_radius, BordersDataDevicePixels const& borders_data, Gfx::Path& path, bool last);
|
||||||
void paint_all_borders(PaintContext& context, DevicePixelRect const& border_rect, BorderRadiiData const& border_radii_data, BordersData const&);
|
void paint_all_borders(RecordingPainter& context, DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const&);
|
||||||
|
|
||||||
Gfx::Color border_color(BorderEdge edge, BordersData const& borders_data);
|
Gfx::Color border_color(BorderEdge edge, BordersDataDevicePixels const& borders_data);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -33,6 +33,15 @@ struct BorderRadiusData {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
using CornerRadius = Gfx::AntiAliasingPainter::CornerRadius;
|
||||||
|
|
||||||
|
struct CornerRadii {
|
||||||
|
CornerRadius top_left;
|
||||||
|
CornerRadius top_right;
|
||||||
|
CornerRadius bottom_right;
|
||||||
|
CornerRadius bottom_left;
|
||||||
|
};
|
||||||
|
|
||||||
struct BorderRadiiData {
|
struct BorderRadiiData {
|
||||||
BorderRadiusData top_left;
|
BorderRadiusData top_left;
|
||||||
BorderRadiusData top_right;
|
BorderRadiusData top_right;
|
||||||
|
@ -56,15 +65,16 @@ struct BorderRadiiData {
|
||||||
{
|
{
|
||||||
shrink(-top, -right, -bottom, -left);
|
shrink(-top, -right, -bottom, -left);
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
|
||||||
using CornerRadius = Gfx::AntiAliasingPainter::CornerRadius;
|
inline CornerRadii as_corners(PaintContext& context) const
|
||||||
|
{
|
||||||
struct CornerRadii {
|
return CornerRadii {
|
||||||
CornerRadius top_left;
|
top_left.as_corner(context),
|
||||||
CornerRadius top_right;
|
top_right.as_corner(context),
|
||||||
CornerRadius bottom_right;
|
bottom_right.as_corner(context),
|
||||||
CornerRadius bottom_left;
|
bottom_left.as_corner(context)
|
||||||
|
};
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
34
Userland/Libraries/LibWeb/Painting/BordersData.cpp
Normal file
34
Userland/Libraries/LibWeb/Painting/BordersData.cpp
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
|
||||||
|
*
|
||||||
|
* SPDX-License-Identifier: BSD-2-Clause
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <LibWeb/Painting/BordersData.h>
|
||||||
|
#include <LibWeb/Painting/PaintContext.h>
|
||||||
|
|
||||||
|
namespace Web::Painting {
|
||||||
|
|
||||||
|
BordersDataDevicePixels BordersData::to_device_pixels(PaintContext const& context) const
|
||||||
|
{
|
||||||
|
return BordersDataDevicePixels {
|
||||||
|
BorderDataDevicePixels {
|
||||||
|
top.color,
|
||||||
|
top.line_style,
|
||||||
|
context.enclosing_device_pixels(top.width).value() },
|
||||||
|
BorderDataDevicePixels {
|
||||||
|
right.color,
|
||||||
|
right.line_style,
|
||||||
|
context.enclosing_device_pixels(right.width).value() },
|
||||||
|
BorderDataDevicePixels {
|
||||||
|
bottom.color,
|
||||||
|
bottom.line_style,
|
||||||
|
context.enclosing_device_pixels(bottom.width).value() },
|
||||||
|
BorderDataDevicePixels {
|
||||||
|
left.color,
|
||||||
|
left.line_style,
|
||||||
|
context.enclosing_device_pixels(left.width).value() }
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -7,13 +7,34 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#include <LibGfx/Color.h>
|
||||||
|
#include <LibWeb/CSS/ComputedValues.h>
|
||||||
|
#include <LibWeb/CSS/Enums.h>
|
||||||
|
#include <LibWeb/PixelUnits.h>
|
||||||
|
|
||||||
namespace Web::Painting {
|
namespace Web::Painting {
|
||||||
|
|
||||||
|
struct BorderDataDevicePixels {
|
||||||
|
public:
|
||||||
|
Color color { Color::Transparent };
|
||||||
|
CSS::LineStyle line_style { CSS::LineStyle::None };
|
||||||
|
DevicePixels width { 0 };
|
||||||
|
};
|
||||||
|
|
||||||
|
struct BordersDataDevicePixels {
|
||||||
|
BorderDataDevicePixels top;
|
||||||
|
BorderDataDevicePixels right;
|
||||||
|
BorderDataDevicePixels bottom;
|
||||||
|
BorderDataDevicePixels left;
|
||||||
|
};
|
||||||
|
|
||||||
struct BordersData {
|
struct BordersData {
|
||||||
CSS::BorderData top;
|
CSS::BorderData top;
|
||||||
CSS::BorderData right;
|
CSS::BorderData right;
|
||||||
CSS::BorderData bottom;
|
CSS::BorderData bottom;
|
||||||
CSS::BorderData left;
|
CSS::BorderData left;
|
||||||
|
|
||||||
|
BordersDataDevicePixels to_device_pixels(PaintContext const& context) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -134,9 +134,9 @@ void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const
|
||||||
|
|
||||||
border_radii_data.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
border_radii_data.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
||||||
borders_rect.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
borders_rect.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
||||||
paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radii_data, *outline_data);
|
paint_all_borders(context.painter(), context.rounded_device_rect(borders_rect), border_radii_data.as_corners(context), outline_data->to_device_pixels(context));
|
||||||
} else {
|
} else {
|
||||||
paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radii_data, borders_data);
|
paint_all_borders(context.painter(), context.rounded_device_rect(borders_rect), border_radii_data.as_corners(context), borders_data.to_device_pixels(context));
|
||||||
}
|
}
|
||||||
|
|
||||||
return IterationDecision::Continue;
|
return IterationDecision::Continue;
|
||||||
|
|
|
@ -246,7 +246,7 @@ void PaintableBox::paint(PaintContext& context, PaintPhase phase) const
|
||||||
border_radius_data.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
|
border_radius_data.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
|
||||||
borders_rect.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
|
borders_rect.inflate(outline_width + outline_offset_y, outline_width + outline_offset_x, outline_width + outline_offset_y, outline_width + outline_offset_x);
|
||||||
|
|
||||||
paint_all_borders(context, context.rounded_device_rect(borders_rect), border_radius_data, borders_data.value());
|
paint_all_borders(context.painter(), context.rounded_device_rect(borders_rect), border_radius_data.as_corners(context), borders_data->to_device_pixels(context));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -313,7 +313,7 @@ void PaintableBox::paint_border(PaintContext& context) const
|
||||||
.bottom = box_model().border.bottom == 0 ? CSS::BorderData() : computed_values().border_bottom(),
|
.bottom = box_model().border.bottom == 0 ? CSS::BorderData() : computed_values().border_bottom(),
|
||||||
.left = box_model().border.left == 0 ? CSS::BorderData() : computed_values().border_left(),
|
.left = box_model().border.left == 0 ? CSS::BorderData() : computed_values().border_left(),
|
||||||
};
|
};
|
||||||
paint_all_borders(context, context.rounded_device_rect(absolute_border_box_rect()), normalized_border_radii_data(), borders_data);
|
paint_all_borders(context.painter(), context.rounded_device_rect(absolute_border_box_rect()), normalized_border_radii_data().as_corners(context), borders_data.to_device_pixels(context));
|
||||||
}
|
}
|
||||||
|
|
||||||
void PaintableBox::paint_backdrop_filter(PaintContext& context) const
|
void PaintableBox::paint_backdrop_filter(PaintContext& context) const
|
||||||
|
|
|
@ -351,7 +351,7 @@ static void paint_separate_cell_borders(PaintableBox const& cell_box, HashMap<Ce
|
||||||
.left = cell_box.box_model().border.left == 0 ? CSS::BorderData() : cell_box.computed_values().border_left(),
|
.left = cell_box.box_model().border.left == 0 ? CSS::BorderData() : cell_box.computed_values().border_left(),
|
||||||
};
|
};
|
||||||
auto cell_rect = cell_coordinates_to_device_rect.get({ cell_box.table_cell_coordinates()->row_index, cell_box.table_cell_coordinates()->column_index }).value();
|
auto cell_rect = cell_coordinates_to_device_rect.get({ cell_box.table_cell_coordinates()->row_index, cell_box.table_cell_coordinates()->column_index }).value();
|
||||||
paint_all_borders(context, cell_rect, cell_box.normalized_border_radii_data(), borders_data);
|
paint_all_borders(context.painter(), cell_rect, cell_box.normalized_border_radii_data().as_corners(context), borders_data.to_device_pixels(context));
|
||||||
}
|
}
|
||||||
|
|
||||||
void paint_table_borders(PaintContext& context, PaintableBox const& table_paintable)
|
void paint_table_borders(PaintContext& context, PaintableBox const& table_paintable)
|
||||||
|
@ -436,7 +436,7 @@ void paint_table_borders(PaintContext& context, PaintableBox const& table_painta
|
||||||
.bottom = cell_box.box_model().border.bottom == 0 ? CSS::BorderData() : cell_box.computed_values().border_bottom(),
|
.bottom = cell_box.box_model().border.bottom == 0 ? CSS::BorderData() : cell_box.computed_values().border_bottom(),
|
||||||
.left = cell_box.box_model().border.left == 0 ? CSS::BorderData() : cell_box.computed_values().border_left(),
|
.left = cell_box.box_model().border.left == 0 ? CSS::BorderData() : cell_box.computed_values().border_left(),
|
||||||
};
|
};
|
||||||
paint_all_borders(context, context.rounded_device_rect(cell_box.absolute_border_box_rect()), cell_box.normalized_border_radii_data(), borders_data);
|
paint_all_borders(context.painter(), context.rounded_device_rect(cell_box.absolute_border_box_rect()), cell_box.normalized_border_radii_data().as_corners(context), borders_data.to_device_pixels(context));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue