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GraphicsBitmap: create_wrapper() should take pitch as a parameter

We shouldn't assume that the pitch of some arbitrary bitmap memory that
we're wrapping is going to be 16-byte aligned. Instead, just take the
pitch as a parameter.

Also update WindowServer to pass the pitch to the framebuffer bitmaps.
This commit is contained in:
Andreas Kling 2019-08-19 13:29:19 +02:00
parent d11d847161
commit 7038935f74
4 changed files with 13 additions and 9 deletions

View file

@ -20,7 +20,7 @@ public:
};
static NonnullRefPtr<GraphicsBitmap> create(Format, const Size&);
static NonnullRefPtr<GraphicsBitmap> create_wrapper(Format, const Size&, RGBA32*);
static NonnullRefPtr<GraphicsBitmap> create_wrapper(Format, const Size&, size_t pitch, RGBA32*);
static RefPtr<GraphicsBitmap> load_from_file(const StringView& path);
static RefPtr<GraphicsBitmap> load_from_file(Format, const StringView& path, const Size&);
static NonnullRefPtr<GraphicsBitmap> create_with_shared_buffer(Format, NonnullRefPtr<SharedBuffer>&&, const Size&);
@ -94,7 +94,7 @@ public:
private:
GraphicsBitmap(Format, const Size&);
GraphicsBitmap(Format, const Size&, RGBA32*);
GraphicsBitmap(Format, const Size&, size_t pitch, RGBA32*);
GraphicsBitmap(Format, const Size&, MappedFile&&);
GraphicsBitmap(Format, NonnullRefPtr<SharedBuffer>&&, const Size&);