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GraphicsBitmap: create_wrapper() should take pitch as a parameter
We shouldn't assume that the pitch of some arbitrary bitmap memory that we're wrapping is going to be 16-byte aligned. Instead, just take the pitch as a parameter. Also update WindowServer to pass the pitch to the framebuffer bitmaps.
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4 changed files with 13 additions and 9 deletions
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@ -16,6 +16,7 @@ public:
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int width() const { return m_width; }
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int height() const { return m_height; }
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size_t pitch() const { return m_pitch; }
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RGBA32* scanline(int y);
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static WSScreen& the();
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