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LibGL: Implement glNormal3d
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2 changed files with 6 additions and 0 deletions
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@ -666,6 +666,11 @@ void glNewList(GLuint list, GLenum mode)
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return g_gl_context->gl_new_list(list, mode);
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}
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void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
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{
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g_gl_context->gl_normal(nx, ny, nz);
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}
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void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
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{
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g_gl_context->gl_normal(nx, ny, nz);
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