diff --git a/AK/Format.cpp b/AK/Format.cpp index 279d0c670b..6aaca3fcf4 100644 --- a/AK/Format.cpp +++ b/AK/Format.cpp @@ -394,7 +394,7 @@ void FormatBuilder::put_f80( StringBuilder string_builder; FormatBuilder format_builder { string_builder }; - bool is_negative = value < 0.0; + bool is_negative = value < 0.0l; if (is_negative) value = -value; @@ -406,16 +406,16 @@ void FormatBuilder::put_f80( // https://youtu.be/4P_kbF0EbZM (Stephan T. Lavavej “Floating-Point : Making Your Code 10x Faster With C++17's Final Boss”) value -= static_cast(value); - long double epsilon = 0.5; + long double epsilon = 0.5l; for (size_t i = 0; i < precision; ++i) - epsilon /= 10.0; + epsilon /= 10.0l; size_t visible_precision = 0; for (; visible_precision < precision; ++visible_precision) { if (value - static_cast(value) < epsilon) break; - value *= 10.0; - epsilon *= 10.0; + value *= 10.0l; + epsilon *= 10.0l; } if (visible_precision > 0) { diff --git a/Userland/Libraries/LibGUI/ColorPicker.cpp b/Userland/Libraries/LibGUI/ColorPicker.cpp index 3b3c531a0f..780cdff359 100644 --- a/Userland/Libraries/LibGUI/ColorPicker.cpp +++ b/Userland/Libraries/LibGUI/ColorPicker.cpp @@ -465,9 +465,9 @@ void ColorField::create_color_bitmap() Gfx::HSV hsv; hsv.hue = m_hue; for (int x = 0; x < 256; x++) { - hsv.saturation = x / 255.0f; + hsv.saturation = x / 255.0; for (int y = 0; y < 256; y++) { - hsv.value = (255 - y) / 255.0f; + hsv.value = (255 - y) / 255.0; Color color = Color::from_hsv(hsv); painter.set_pixel({ x, y }, color); }