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LibVideo/PlaybackManager: Decode frames off the main thread

Running decoding on the main thread can cause frames to be delayed due
to the presentation timer waiting for a decode to finish. If a frame
takes too long to decode, this delay can be quite visible. Therefore,
decoding has been moved to a separate thread, with frames sent to the
main thread through a thread-safe queue.

This results in frame times going from being late by up to 16ms to a
very consistent ~1-2ms.
This commit is contained in:
Zaggy1024 2023-04-19 17:11:51 -05:00 committed by Andrew Kaster
parent eae7422ebc
commit 71d70df34f
2 changed files with 203 additions and 126 deletions

View file

@ -53,27 +53,45 @@ DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> PlaybackManager::create(NonnullOw
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Selecting video track number {}", track.identifier());
auto decoder = DECODER_TRY_ALLOC(try_make<VP9::Decoder>());
auto frame_queue = DECODER_TRY_ALLOC(try_make<VideoFrameQueue>());
auto frame_queue = DECODER_TRY_ALLOC(VideoFrameQueue::create());
auto playback_manager = DECODER_TRY_ALLOC(try_make<PlaybackManager>(demuxer, track, move(decoder), move(frame_queue)));
playback_manager->m_present_timer = DECODER_TRY_ALLOC(Core::Timer::create_single_shot(0, [&self = *playback_manager] { self.timer_callback(); }));
playback_manager->m_decode_timer = DECODER_TRY_ALLOC(Core::Timer::create_single_shot(0, [&self = *playback_manager] { self.on_decode_timer(); }));
playback_manager->m_decode_thread = DECODER_TRY_ALLOC(Threading::Thread::try_create([&self = *playback_manager] {
while (!self.m_stop_decoding.load())
self.decode_and_queue_one_sample();
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder thread ended.");
return 0;
},
"Media Decoder"sv));
playback_manager->m_playback_handler = make<SeekingStateHandler>(*playback_manager, false, Time::zero(), SeekMode::Fast);
DECODER_TRY_ALLOC(playback_manager->m_playback_handler->on_enter());
playback_manager->m_decode_thread->start();
return playback_manager;
}
PlaybackManager::PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, NonnullOwnPtr<VideoFrameQueue>&& frame_queue)
PlaybackManager::PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, VideoFrameQueue&& frame_queue)
: m_demuxer(move(demuxer))
, m_selected_video_track(video_track)
, m_decoder(move(decoder))
, m_frame_queue(move(frame_queue))
, m_decoder(move(decoder))
, m_decode_wait_condition(m_decode_wait_mutex)
{
}
PlaybackManager::~PlaybackManager() = default;
PlaybackManager::~PlaybackManager()
{
m_stop_decoding.exchange(true);
m_decode_wait_condition.broadcast();
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Waiting for decode thread to end...");
(void)m_decode_thread->join();
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Successfully destroyed PlaybackManager.");
}
void PlaybackManager::resume_playback()
{
@ -96,7 +114,10 @@ Time PlaybackManager::current_playback_time()
Time PlaybackManager::duration()
{
auto duration_result = m_demuxer->duration();
auto duration_result = ({
auto demuxer_locker = Threading::MutexLocker(m_demuxer_mutex);
m_demuxer->duration();
});
if (duration_result.is_error())
dispatch_decoder_error(duration_result.release_error());
return duration_result.release_value();
@ -142,7 +163,7 @@ bool PlaybackManager::dispatch_frame_queue_item(FrameQueueItem&& item)
return true;
}
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Sent frame for presentation with timestamp {}ms", item.timestamp().to_milliseconds());
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Sent frame for presentation with timestamp {}ms, late by {}ms", item.timestamp().to_milliseconds(), (current_playback_time() - item.timestamp()).to_milliseconds());
dispatch_new_frame(item.bitmap());
return false;
}
@ -165,112 +186,139 @@ void PlaybackManager::seek_to_timestamp(Time target_timestamp, SeekMode seek_mod
Optional<Time> PlaybackManager::seek_demuxer_to_most_recent_keyframe(Time timestamp, Optional<Time> earliest_available_sample)
{
// FIXME: When the demuxer is getting samples off the main thread in the future, this needs to
// mutex so that seeking can't happen while that thread is getting a sample.
auto result = m_demuxer->seek_to_most_recent_keyframe(m_selected_video_track, timestamp, move(earliest_available_sample));
if (result.is_error())
dispatch_decoder_error(result.release_error());
return result.release_value();
}
Optional<FrameQueueItem> PlaybackManager::dequeue_one_frame()
{
auto result = m_frame_queue.dequeue();
m_decode_wait_condition.broadcast();
if (result.is_error()) {
if (result.error() != VideoFrameQueue::QueueStatus::Empty)
dispatch_fatal_error(Error::from_string_literal("Dequeue failed with an unexpected error"));
return {};
}
return result.release_value();
}
void PlaybackManager::restart_playback()
{
seek_to_timestamp(Time::zero());
}
void PlaybackManager::start_timer(int milliseconds)
void PlaybackManager::decode_and_queue_one_sample()
{
m_present_timer->start(milliseconds);
}
bool PlaybackManager::decode_and_queue_one_sample()
{
if (m_frame_queue->size() >= FRAME_BUFFER_COUNT) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Frame queue is full, stopping");
return false;
}
#if PLAYBACK_MANAGER_DEBUG
auto start_time = Time::now_monotonic();
#endif
auto enqueue_error = [&](DecoderError&& error, Time timestamp) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Enqueued decoder error: {}", error.string_literal());
m_frame_queue->enqueue(FrameQueueItem::error_marker(move(error), timestamp));
};
FrameQueueItem item_to_enqueue;
#define TRY_OR_ENQUEUE_ERROR(expression, timestamp) \
({ \
auto&& _temporary_result = (expression); \
if (_temporary_result.is_error()) { \
enqueue_error(_temporary_result.release_error(), (timestamp)); \
return false; \
} \
static_assert(!::AK::Detail::IsLvalueReference<decltype(_temporary_result.release_value())>, \
"Do not return a reference from a fallible expression"); \
_temporary_result.release_value(); \
})
while (item_to_enqueue.is_empty()) {
// Get a sample to decode.
auto sample_result = [&]() {
// FIXME: Implement and use a class to enforce that this field is accessed through a mutex (like Kernel::MutexProtected).
Threading::MutexLocker demuxer_locker(m_demuxer_mutex);
return m_demuxer->get_next_video_sample_for_track(m_selected_video_track);
}();
if (sample_result.is_error()) {
item_to_enqueue = FrameQueueItem::error_marker(sample_result.release_error(), FrameQueueItem::no_timestamp);
break;
}
auto sample = sample_result.release_value();
auto frame_sample = TRY_OR_ENQUEUE_ERROR(m_demuxer->get_next_video_sample_for_track(m_selected_video_track), Time::min());
OwnPtr<VideoFrame> decoded_frame = nullptr;
while (!decoded_frame) {
TRY_OR_ENQUEUE_ERROR(m_decoder->receive_sample(frame_sample->data()), frame_sample->timestamp());
// Submit the sample to the decoder.
auto decode_result = m_decoder->receive_sample(sample->data());
if (decode_result.is_error()) {
item_to_enqueue = FrameQueueItem::error_marker(decode_result.release_error(), sample->timestamp());
break;
}
// Retrieve the last available frame to present.
OwnPtr<VideoFrame> decoded_frame = nullptr;
while (true) {
auto frame_result = m_decoder->get_decoded_frame();
if (frame_result.is_error()) {
if (frame_result.error().category() == DecoderErrorCategory::NeedsMoreInput)
if (frame_result.error().category() == DecoderErrorCategory::NeedsMoreInput) {
break;
}
enqueue_error(frame_result.release_error(), frame_sample->timestamp());
return false;
item_to_enqueue = FrameQueueItem::error_marker(frame_result.release_error(), sample->timestamp());
break;
}
decoded_frame = frame_result.release_value();
VERIFY(decoded_frame);
}
// Convert the frame for display.
if (decoded_frame != nullptr) {
auto& cicp = decoded_frame->cicp();
cicp.adopt_specified_values(sample->container_cicp());
cicp.default_code_points_if_unspecified({ ColorPrimaries::BT709, TransferCharacteristics::BT709, MatrixCoefficients::BT709, VideoFullRangeFlag::Studio });
// BT.601, BT.709 and BT.2020 have a similar transfer function to sRGB, so other applications
// (Chromium, VLC) forgo transfer characteristics conversion. We will emulate that behavior by
// handling those as sRGB instead, which causes no transfer function change in the output,
// unless display color management is later implemented.
switch (cicp.transfer_characteristics()) {
case TransferCharacteristics::BT601:
case TransferCharacteristics::BT709:
case TransferCharacteristics::BT2020BitDepth10:
case TransferCharacteristics::BT2020BitDepth12:
cicp.set_transfer_characteristics(TransferCharacteristics::SRGB);
break;
default:
break;
}
auto bitmap_result = decoded_frame->to_bitmap();
if (bitmap_result.is_error())
item_to_enqueue = FrameQueueItem::error_marker(bitmap_result.release_error(), sample->timestamp());
else
item_to_enqueue = FrameQueueItem::frame(bitmap_result.release_value(), sample->timestamp());
break;
}
}
auto& cicp = decoded_frame->cicp();
cicp.adopt_specified_values(frame_sample->container_cicp());
cicp.default_code_points_if_unspecified({ ColorPrimaries::BT709, TransferCharacteristics::BT709, MatrixCoefficients::BT709, VideoFullRangeFlag::Studio });
// BT.601, BT.709 and BT.2020 have a similar transfer function to sRGB, so other applications
// (Chromium, VLC) forgo transfer characteristics conversion. We will emulate that behavior by
// handling those as sRGB instead, which causes no transfer function change in the output,
// unless display color management is later implemented.
switch (cicp.transfer_characteristics()) {
case TransferCharacteristics::BT601:
case TransferCharacteristics::BT709:
case TransferCharacteristics::BT2020BitDepth10:
case TransferCharacteristics::BT2020BitDepth12:
cicp.set_transfer_characteristics(TransferCharacteristics::SRGB);
break;
default:
break;
}
auto bitmap = TRY_OR_ENQUEUE_ERROR(decoded_frame->to_bitmap(), frame_sample->timestamp());
m_frame_queue->enqueue(FrameQueueItem::frame(bitmap, frame_sample->timestamp()));
VERIFY(!item_to_enqueue.is_empty());
#if PLAYBACK_MANAGER_DEBUG
auto end_time = Time::now_monotonic();
dbgln("Decoding sample at {}ms took {}ms, queue contains {} items", frame_sample->timestamp().to_milliseconds(), (end_time - start_time).to_milliseconds(), m_frame_queue->size());
dbgln("Media Decoder: Sample at {}ms took {}ms to decode, queue contains ~{} items", item_to_enqueue.timestamp().to_milliseconds(), (Time::now_monotonic() - start_time).to_milliseconds(), m_frame_queue.weak_used());
#endif
return true;
}
auto wait = [&] {
auto wait_locker = Threading::MutexLocker(m_decode_wait_mutex);
m_decode_wait_condition.wait();
};
void PlaybackManager::on_decode_timer()
{
if (!decode_and_queue_one_sample()) {
// Note: When threading is implemented, this must be dispatched via an event loop.
TRY_OR_FATAL_ERROR(m_playback_handler->on_buffer_filled());
return;
bool had_error = item_to_enqueue.is_error();
while (true) {
if (m_frame_queue.can_enqueue()) {
MUST(m_frame_queue.enqueue(move(item_to_enqueue)));
break;
}
if (m_stop_decoding.load()) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Received signal to stop, exiting decode function...");
return;
}
m_buffer_is_full.exchange(true);
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Waiting for a frame to be dequeued...");
wait();
}
// Continually decode until buffering is complete
m_decode_timer->start(0);
if (had_error) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Media Decoder: Encountered {}, waiting...", item_to_enqueue.error().category() == DecoderErrorCategory::EndOfStream ? "end of stream"sv : "error"sv);
m_buffer_is_full.exchange(true);
wait();
}
m_buffer_is_full.exchange(false);
}
Time PlaybackManager::PlaybackStateHandler::current_time() const
@ -385,7 +433,7 @@ private:
auto frame_time_ms = (manager().m_next_frame->timestamp() - current_time()).to_milliseconds();
VERIFY(frame_time_ms <= NumericLimits<int>::max());
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Time until next frame is {}ms", frame_time_ms);
manager().start_timer(max(static_cast<int>(frame_time_ms), 0));
manager().m_present_timer->start(max(static_cast<int>(frame_time_ms), 0));
};
if (manager().m_next_frame.has_value() && current_time() < manager().m_next_frame->timestamp()) {
@ -398,9 +446,10 @@ private:
bool should_present_frame = false;
// Skip frames until we find a frame past the current playback time, and keep the one that precedes it to display.
while (!manager().m_frame_queue->is_empty()) {
future_frame_item.emplace(manager().m_frame_queue->dequeue());
manager().m_decode_timer->start(0);
while (true) {
future_frame_item = manager().dequeue_one_frame();
if (!future_frame_item.has_value())
break;
if (future_frame_item->timestamp() >= current_time() || future_frame_item->timestamp() == FrameQueueItem::no_timestamp) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Should present frame, future {} is error or after {}ms", future_frame_item->debug_string(), current_time().to_milliseconds());
@ -488,20 +537,31 @@ private:
PlaybackState get_state() const override { return PlaybackState::Paused; }
};
// FIXME: This is a placeholder variable that could be scaled based on how long each frame decode takes to
// avoid triggering the timer to check the queue constantly. However, doing so may reduce the speed
// of seeking due to the decode thread having to wait for a signal to continue decoding.
constexpr int buffering_or_seeking_decode_wait_time = 1;
class PlaybackManager::BufferingStateHandler : public PlaybackManager::ResumingStateHandler {
using PlaybackManager::ResumingStateHandler::ResumingStateHandler;
ErrorOr<void> on_enter() override
{
manager().m_decode_timer->start(0);
manager().m_present_timer->start(buffering_or_seeking_decode_wait_time);
return {};
}
StringView name() override { return "Buffering"sv; }
ErrorOr<void> on_buffer_filled() override
ErrorOr<void> on_timer_callback() override
{
return assume_next_state();
auto buffer_is_full = manager().m_buffer_is_full.load();
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Buffering timer callback has been called. Buffer is {}.", buffer_is_full ? "full, exiting"sv : "not full, waiting"sv);
if (buffer_is_full)
return assume_next_state();
manager().m_present_timer->start(buffering_or_seeking_decode_wait_time);
return {};
}
PlaybackState get_state() const override { return PlaybackState::Buffering; }
@ -524,30 +584,32 @@ private:
if (manager().m_next_frame.has_value() && manager().m_next_frame->timestamp() != FrameQueueItem::no_timestamp) {
earliest_available_sample = min(earliest_available_sample, manager().m_next_frame->timestamp());
}
auto keyframe_timestamp = manager().seek_demuxer_to_most_recent_keyframe(m_target_timestamp, earliest_available_sample);
{
Threading::MutexLocker demuxer_locker(manager().m_demuxer_mutex);
auto keyframe_timestamp = manager().seek_demuxer_to_most_recent_keyframe(m_target_timestamp, earliest_available_sample);
#if PLAYBACK_MANAGER_DEBUG
auto seek_mode_name = m_seek_mode == SeekMode::Accurate ? "Accurate"sv : "Fast"sv;
if (keyframe_timestamp.has_value()) {
dbgln("{} seeking to timestamp target {}ms, selected keyframe at {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), keyframe_timestamp->to_milliseconds());
} else {
dbgln("{} seeking to timestamp target {}ms, demuxer kept its iterator position after {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), earliest_available_sample.to_milliseconds());
}
auto seek_mode_name = m_seek_mode == SeekMode::Accurate ? "Accurate"sv : "Fast"sv;
if (keyframe_timestamp.has_value())
dbgln("{} seeking to timestamp target {}ms, selected keyframe at {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), keyframe_timestamp->to_milliseconds());
else
dbgln("{} seeking to timestamp target {}ms, demuxer kept its iterator position after {}ms", seek_mode_name, m_target_timestamp.to_milliseconds(), earliest_available_sample.to_milliseconds());
#endif
if (m_seek_mode == SeekMode::Fast) {
m_target_timestamp = keyframe_timestamp.value_or(manager().m_last_present_in_media_time);
}
if (m_seek_mode == SeekMode::Fast)
m_target_timestamp = keyframe_timestamp.value_or(manager().m_last_present_in_media_time);
if (keyframe_timestamp.has_value()) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Keyframe is nearer to the target than the current frames, clearing queue");
manager().m_frame_queue->clear();
manager().m_next_frame.clear();
manager().m_last_present_in_media_time = keyframe_timestamp.value();
} else if (m_target_timestamp >= manager().m_last_present_in_media_time && manager().m_next_frame.has_value() && manager().m_next_frame.value().timestamp() > m_target_timestamp) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Target timestamp is between the last presented frame and the next frame, exiting seek at {}ms", m_target_timestamp.to_milliseconds());
manager().m_last_present_in_media_time = m_target_timestamp;
return assume_next_state();
if (keyframe_timestamp.has_value()) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Keyframe is nearer to the target than the current frames, emptying queue");
while (manager().dequeue_one_frame().has_value()) { }
manager().m_next_frame.clear();
manager().m_last_present_in_media_time = keyframe_timestamp.value();
} else if (m_target_timestamp >= manager().m_last_present_in_media_time && manager().m_next_frame.has_value() && manager().m_next_frame.value().timestamp() > m_target_timestamp) {
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Target timestamp is between the last presented frame and the next frame, exiting seek at {}ms", m_target_timestamp.to_milliseconds());
manager().m_last_present_in_media_time = m_target_timestamp;
return assume_next_state();
}
}
return skip_samples_until_timestamp();
@ -555,9 +617,11 @@ private:
ErrorOr<void> skip_samples_until_timestamp()
{
while (!manager().m_frame_queue->is_empty()) {
auto item = manager().m_frame_queue->dequeue();
manager().m_decode_timer->start(0);
while (true) {
auto optional_item = manager().dequeue_one_frame();
if (!optional_item.has_value())
break;
auto item = optional_item.release_value();
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Dequeuing frame at {}ms and comparing to seek target {}ms", item.timestamp().to_milliseconds(), m_target_timestamp.to_milliseconds());
if (manager().m_next_frame.has_value() && (item.timestamp() > m_target_timestamp || item.timestamp() == FrameQueueItem::no_timestamp)) {
@ -579,8 +643,8 @@ private:
manager().m_next_frame.emplace(item);
}
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Frame queue is empty while seeking, waiting for buffer fill.");
manager().m_decode_timer->start(0);
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Frame queue is empty while seeking, waiting for buffer to fill.");
manager().m_present_timer->start(buffering_or_seeking_decode_wait_time);
return {};
}
@ -599,9 +663,9 @@ private:
}
// We won't need this override when threaded, the queue can pause us in on_enter().
ErrorOr<void> on_buffer_filled() override
ErrorOr<void> on_timer_callback() override
{
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Buffer filled while seeking, dequeuing until timestamp.");
dbgln_if(PLAYBACK_MANAGER_DEBUG, "Seeking wait finished, attempting to dequeue until timestamp.");
return skip_samples_until_timestamp();
}
@ -629,11 +693,8 @@ private:
ErrorOr<void> play() override
{
manager().m_next_frame.clear();
manager().m_frame_queue->clear();
auto start_timestamp = manager().seek_demuxer_to_most_recent_keyframe(Time::zero());
VERIFY(start_timestamp.has_value());
manager().m_last_present_in_media_time = start_timestamp.release_value();
// When Stopped, the decoder thread will be waiting for a signal to start its loop going again.
manager().m_decode_wait_condition.broadcast();
return replace_handler_and_delete_this<SeekingStateHandler>(true, Time::zero(), SeekMode::Fast);
}
bool is_playing() const override { return false; };

View file

@ -25,6 +25,12 @@ namespace Video {
class FrameQueueItem {
public:
FrameQueueItem()
: m_data(Empty())
, m_timestamp(Time::zero())
{
}
static constexpr Time no_timestamp = Time::min();
enum class Type {
@ -55,6 +61,8 @@ public:
return error;
}
bool is_empty() const { return m_data.has<Empty>(); }
DeprecatedString debug_string() const
{
if (is_error())
@ -76,12 +84,12 @@ private:
{
}
Variant<Empty, RefPtr<Gfx::Bitmap>, DecoderError> m_data;
Time m_timestamp;
Variant<Empty, RefPtr<Gfx::Bitmap>, DecoderError> m_data { Empty() };
Time m_timestamp { no_timestamp };
};
static constexpr size_t FRAME_BUFFER_COUNT = 4;
using VideoFrameQueue = Queue<FrameQueueItem, FRAME_BUFFER_COUNT>;
static constexpr size_t frame_buffer_count = 4;
using VideoFrameQueue = Core::SharedSingleProducerCircularQueue<FrameQueueItem, frame_buffer_count>;
enum class PlaybackState {
Playing,
@ -92,6 +100,9 @@ enum class PlaybackState {
};
class PlaybackManager {
AK_MAKE_NONCOPYABLE(PlaybackManager);
AK_MAKE_NONMOVABLE(PlaybackManager);
public:
enum class SeekMode {
Accurate,
@ -105,7 +116,7 @@ public:
static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> from_data(ReadonlyBytes data);
PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, NonnullOwnPtr<VideoFrameQueue>&& frame_queue);
PlaybackManager(NonnullOwnPtr<Demuxer>& demuxer, Track video_track, NonnullOwnPtr<VideoDecoder>&& decoder, VideoFrameQueue&& frame_queue);
~PlaybackManager();
void resume_playback();
@ -145,12 +156,13 @@ private:
static DecoderErrorOr<NonnullOwnPtr<PlaybackManager>> create(NonnullOwnPtr<Demuxer> demuxer);
void start_timer(int milliseconds);
void timer_callback();
// This must be called with m_demuxer_mutex locked!
Optional<Time> seek_demuxer_to_most_recent_keyframe(Time timestamp, Optional<Time> earliest_available_sample = OptionalNone());
bool decode_and_queue_one_sample();
void on_decode_timer();
Optional<FrameQueueItem> dequeue_one_frame();
void decode_and_queue_one_sample();
void dispatch_decoder_error(DecoderError error);
void dispatch_new_frame(RefPtr<Gfx::Bitmap> frame);
@ -162,15 +174,20 @@ private:
Time m_last_present_in_media_time = Time::zero();
NonnullOwnPtr<Demuxer> m_demuxer;
Threading::Mutex m_demuxer_mutex;
Track m_selected_video_track;
NonnullOwnPtr<VideoDecoder> m_decoder;
NonnullOwnPtr<VideoFrameQueue> m_frame_queue;
VideoFrameQueue m_frame_queue;
RefPtr<Core::Timer> m_present_timer;
unsigned m_decoding_buffer_time_ms = 16;
RefPtr<Core::Timer> m_decode_timer;
RefPtr<Threading::Thread> m_decode_thread;
NonnullOwnPtr<VideoDecoder> m_decoder;
Atomic<bool> m_stop_decoding { false };
Threading::Mutex m_decode_wait_mutex;
Threading::ConditionVariable m_decode_wait_condition;
Atomic<bool> m_buffer_is_full { false };
OwnPtr<PlaybackStateHandler> m_playback_handler;
Optional<FrameQueueItem> m_next_frame;
@ -200,7 +217,6 @@ private:
virtual Time current_time() const;
virtual ErrorOr<void> on_timer_callback() { return {}; };
virtual ErrorOr<void> on_buffer_filled() { return {}; };
protected:
template<class T, class... Args>