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LibWeb: Run pending play tasks when the timeline time changes
Note that the timeline time changes every animation frame when the Document sends out animation events
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6 changed files with 101 additions and 13 deletions
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@ -63,6 +63,7 @@ public:
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Optional<double> convert_a_timeline_time_to_an_origin_relative_time(Optional<double>) const;
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JS::GCPtr<DOM::Document> document_for_timing() const;
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void notify_timeline_time_did_change();
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protected:
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Animation(JS::Realm&);
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@ -93,6 +94,9 @@ private:
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WebIDL::ExceptionOr<void> silently_set_current_time(Optional<double>);
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void update_finished_state(DidSeek, SynchronouslyNotify);
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void run_pending_play_task();
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void run_pending_pause_task();
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JS::NonnullGCPtr<WebIDL::Promise> current_ready_promise() const;
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JS::NonnullGCPtr<WebIDL::Promise> current_finished_promise() const;
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