mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 05:38:11 +00:00
Kernel: Prevent recursive calls into the scheduler
Upon leaving a critical section (such as a SpinLock) we need to check if we're already asynchronously invoking the Scheduler. Otherwise we might end up triggering another context switch as soon as leaving the scheduler lock. Fixes #2883
This commit is contained in:
parent
a19304c9d6
commit
728de56481
5 changed files with 136 additions and 21 deletions
|
@ -25,6 +25,7 @@
|
|||
*/
|
||||
|
||||
#include <AK/QuickSort.h>
|
||||
#include <AK/ScopeGuard.h>
|
||||
#include <AK/TemporaryChange.h>
|
||||
#include <Kernel/FileSystem/FileDescription.h>
|
||||
#include <Kernel/Net/Socket.h>
|
||||
|
@ -41,6 +42,16 @@
|
|||
|
||||
namespace Kernel {
|
||||
|
||||
class SchedulerPerProcessorData {
|
||||
AK_MAKE_NONCOPYABLE(SchedulerPerProcessorData);
|
||||
AK_MAKE_NONMOVABLE(SchedulerPerProcessorData);
|
||||
|
||||
public:
|
||||
SchedulerPerProcessorData() = default;
|
||||
|
||||
bool m_in_scheduler { true };
|
||||
};
|
||||
|
||||
SchedulerData* g_scheduler_data;
|
||||
timeval g_timeofday;
|
||||
RecursiveSpinLock g_scheduler_lock;
|
||||
|
@ -325,6 +336,7 @@ void Scheduler::start()
|
|||
g_scheduler_lock.lock();
|
||||
|
||||
auto& processor = Processor::current();
|
||||
processor.set_scheduler_data(*new SchedulerPerProcessorData());
|
||||
ASSERT(processor.is_initialized());
|
||||
auto& idle_thread = *processor.idle_thread();
|
||||
ASSERT(processor.current_thread() == &idle_thread);
|
||||
|
@ -349,6 +361,20 @@ bool Scheduler::pick_next()
|
|||
auto now_sec = now.tv_sec;
|
||||
auto now_usec = now.tv_usec;
|
||||
|
||||
// Set the m_in_scheduler flag before acquiring the spinlock. This
|
||||
// prevents a recursive call into Scheduler::invoke_async upon
|
||||
// leaving the scheduler lock.
|
||||
ScopedCritical critical;
|
||||
Processor::current().get_scheduler_data().m_in_scheduler = true;
|
||||
ScopeGuard guard(
|
||||
[]() {
|
||||
// We may be on a different processor after we got switched
|
||||
// back to this thread!
|
||||
auto& scheduler_data = Processor::current().get_scheduler_data();
|
||||
ASSERT(scheduler_data.m_in_scheduler);
|
||||
scheduler_data.m_in_scheduler = false;
|
||||
});
|
||||
|
||||
ScopedSpinLock lock(g_scheduler_lock);
|
||||
|
||||
// Check and unblock threads whose wait conditions have been met.
|
||||
|
@ -455,6 +481,10 @@ bool Scheduler::pick_next()
|
|||
dbg() << "Scheduler[" << Processor::current().id() << "]: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
|
||||
#endif
|
||||
|
||||
// We need to leave our first critical section before switching context,
|
||||
// but since we're still holding the scheduler lock we're still in a critical section
|
||||
critical.leave();
|
||||
|
||||
return context_switch(thread_to_schedule);
|
||||
}
|
||||
|
||||
|
@ -462,6 +492,7 @@ bool Scheduler::yield()
|
|||
{
|
||||
InterruptDisabler disabler;
|
||||
auto& proc = Processor::current();
|
||||
|
||||
auto current_thread = Thread::current();
|
||||
#ifdef SCHEDULER_DEBUG
|
||||
dbg() << "Scheduler[" << proc.id() << "]: yielding thread " << *current_thread << " in_irq: " << proc.in_irq();
|
||||
|
@ -473,18 +504,35 @@ bool Scheduler::yield()
|
|||
// delay until exiting the trap or critical section
|
||||
proc.invoke_scheduler_async();
|
||||
return false;
|
||||
} else if (!Scheduler::pick_next())
|
||||
}
|
||||
|
||||
if (!Scheduler::pick_next())
|
||||
return false;
|
||||
#ifdef SCHEDULER_DEBUG
|
||||
dbg() << "Scheduler[" << proc.id() << "]: yield returns to thread " << *current_thread << " in_irq: " << proc.in_irq();
|
||||
dbg() << "Scheduler[" << Processor::current().id() << "]: yield returns to thread " << *current_thread << " in_irq: " << Processor::current().in_irq();
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
|
||||
{
|
||||
ScopedSpinLock lock(g_scheduler_lock);
|
||||
// Set the m_in_scheduler flag before acquiring the spinlock. This
|
||||
// prevents a recursive call into Scheduler::invoke_async upon
|
||||
// leaving the scheduler lock.
|
||||
ScopedCritical critical;
|
||||
auto& proc = Processor::current();
|
||||
proc.get_scheduler_data().m_in_scheduler = true;
|
||||
ScopeGuard guard(
|
||||
[]() {
|
||||
// We may be on a different processor after we got switched
|
||||
// back to this thread!
|
||||
auto& scheduler_data = Processor::current().get_scheduler_data();
|
||||
ASSERT(scheduler_data.m_in_scheduler);
|
||||
scheduler_data.m_in_scheduler = false;
|
||||
});
|
||||
|
||||
ScopedSpinLock lock(g_scheduler_lock);
|
||||
|
||||
ASSERT(!proc.in_irq());
|
||||
if (!Thread::is_thread(beneficiary))
|
||||
return false;
|
||||
|
@ -564,6 +612,39 @@ void Scheduler::enter_current(Thread& prev_thread)
|
|||
}
|
||||
}
|
||||
|
||||
void Scheduler::leave_on_first_switch(u32 flags)
|
||||
{
|
||||
// This is called when a thread is swiched into for the first time.
|
||||
// At this point, enter_current has already be called, but because
|
||||
// Scheduler::context_switch is not in the call stack we need to
|
||||
// clean up and release locks manually here
|
||||
g_scheduler_lock.unlock(flags);
|
||||
auto& scheduler_data = Processor::current().get_scheduler_data();
|
||||
ASSERT(scheduler_data.m_in_scheduler);
|
||||
scheduler_data.m_in_scheduler = false;
|
||||
}
|
||||
|
||||
void Scheduler::prepare_after_exec()
|
||||
{
|
||||
// This is called after exec() when doing a context "switch" into
|
||||
// the new process. This is called from Processor::assume_context
|
||||
ASSERT(g_scheduler_lock.own_lock());
|
||||
auto& scheduler_data = Processor::current().get_scheduler_data();
|
||||
ASSERT(!scheduler_data.m_in_scheduler);
|
||||
scheduler_data.m_in_scheduler = true;
|
||||
}
|
||||
|
||||
void Scheduler::prepare_for_idle_loop()
|
||||
{
|
||||
// This is called when the CPU finished setting up the idle loop
|
||||
// and is about to run it. We need to acquire he scheduler lock
|
||||
ASSERT(!g_scheduler_lock.own_lock());
|
||||
g_scheduler_lock.lock();
|
||||
auto& scheduler_data = Processor::current().get_scheduler_data();
|
||||
ASSERT(!scheduler_data.m_in_scheduler);
|
||||
scheduler_data.m_in_scheduler = true;
|
||||
}
|
||||
|
||||
Process* Scheduler::colonel()
|
||||
{
|
||||
ASSERT(s_colonel_process);
|
||||
|
@ -646,8 +727,14 @@ void Scheduler::timer_tick(const RegisterState& regs)
|
|||
void Scheduler::invoke_async()
|
||||
{
|
||||
ASSERT_INTERRUPTS_DISABLED();
|
||||
ASSERT(!Processor::current().in_irq());
|
||||
pick_next();
|
||||
auto& proc = Processor::current();
|
||||
ASSERT(!proc.in_irq());
|
||||
|
||||
// Since this function is called when leaving critical sections (such
|
||||
// as a SpinLock), we need to check if we're not already doing this
|
||||
// to prevent recursion
|
||||
if (!proc.get_scheduler_data().m_in_scheduler)
|
||||
pick_next();
|
||||
}
|
||||
|
||||
void Scheduler::notify_finalizer()
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue