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Kernel/Graphics: Introduce a new mechanism to initialize a PCI device

Instead of using a clunky switch-case paradigm, we now have all drivers
being declaring two methods for their adapter class - create and probe.
These methods are linked in each PCIGraphicsDriverInitializer structure,
in a new s_initializers static list of them.
Then, when we probe for a PCI device, we use each probe method and if
there's a match, then the corresponding create method is called.

As a result of this change, it's much more easy to add more drivers and
the initialization code is more readable.
This commit is contained in:
Liav A 2022-12-17 21:15:31 +02:00 committed by Andrew Kaster
parent 7625f7db73
commit 72b144e9e9
12 changed files with 85 additions and 71 deletions

View file

@ -50,7 +50,7 @@ public:
private:
void enable_vga_text_mode_console_cursor();
bool determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
ErrorOr<void> determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
void initialize_preset_resolution_generic_display_connector();