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Kernel/Graphics: Introduce a new mechanism to initialize a PCI device
Instead of using a clunky switch-case paradigm, we now have all drivers being declaring two methods for their adapter class - create and probe. These methods are linked in each PCIGraphicsDriverInitializer structure, in a new s_initializers static list of them. Then, when we probe for a PCI device, we use each probe method and if there's a match, then the corresponding create method is called. As a result of this change, it's much more easy to add more drivers and the initialization code is more readable.
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12 changed files with 85 additions and 71 deletions
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@ -50,7 +50,7 @@ public:
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void enable_vga_text_mode_console_cursor();
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bool determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
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ErrorOr<void> determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
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void initialize_preset_resolution_generic_display_connector();
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