1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-31 14:28:12 +00:00

LibGL: Implement glMultiTexCoord2fv(ARB)? APIs

This commit is contained in:
Jelle Raaijmakers 2022-09-04 16:49:03 +02:00 committed by Linus Groh
parent 789d871892
commit 72b4f95f71
2 changed files with 17 additions and 5 deletions

View file

@ -631,16 +631,26 @@ void glMatrixMode(GLenum mode)
g_gl_context->gl_matrix_mode(mode);
}
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t)
{
g_gl_context->gl_multi_tex_coord(target, s, t, 0.0f, 1.0f);
}
void glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)
{
glMultiTexCoord2f(target, s, t);
}
void glMultiTexCoord2fvARB(GLenum target, GLfloat const* v)
{
glMultiTexCoord2fv(target, v);
}
void glMultiTexCoord2fv(GLenum target, GLfloat const* v)
{
g_gl_context->gl_multi_tex_coord(target, v[0], v[1], 0.f, 1.f);
}
void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t)
{
g_gl_context->gl_multi_tex_coord(target, s, t, 0.f, 1.f);
}
void glMultMatrixd(GLdouble const* matrix)
{
g_gl_context->gl_mult_matrix(transpose_input_matrix<double, float>(matrix));