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LibJS: Make Heap::allocate<T>() infallible

Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This commit is contained in:
Andreas Kling 2023-08-13 13:05:26 +02:00
parent 980e7164fe
commit 72c9f56c66
337 changed files with 1229 additions and 1251 deletions

View file

@ -48,12 +48,12 @@ NonnullGCPtr<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create(Realm& r
prototype = realm.intrinsics().async_generator_function_prototype();
break;
}
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, *prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name)).release_allocated_value_but_fixme_should_propagate_errors();
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, *prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
}
NonnullGCPtr<ECMAScriptFunctionObject> ECMAScriptFunctionObject::create(Realm& realm, DeprecatedFlyString name, Object& prototype, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> parameters, i32 m_function_length, Vector<DeprecatedFlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, FunctionKind kind, bool is_strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
{
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name)).release_allocated_value_but_fixme_should_propagate_errors();
return realm.heap().allocate<ECMAScriptFunctionObject>(realm, move(name), move(source_text), ecmascript_code, move(parameters), m_function_length, move(local_variables_names), parent_environment, private_environment, prototype, kind, is_strict, might_need_arguments_object, contains_direct_call_to_eval, is_arrow_function, move(class_field_initializer_name));
}
ECMAScriptFunctionObject::ECMAScriptFunctionObject(DeprecatedFlyString name, DeprecatedString source_text, Statement const& ecmascript_code, Vector<FunctionParameter> formal_parameters, i32 function_length, Vector<DeprecatedFlyString> local_variables_names, Environment* parent_environment, PrivateEnvironment* private_environment, Object& prototype, FunctionKind kind, bool strict, bool might_need_arguments_object, bool contains_direct_call_to_eval, bool is_arrow_function, Variant<PropertyKey, PrivateName, Empty> class_field_initializer_name)
@ -118,7 +118,7 @@ void ECMAScriptFunctionObject::initialize(Realm& realm)
Object* prototype = nullptr;
switch (m_kind) {
case FunctionKind::Normal:
prototype = MUST(vm.heap().allocate<Object>(realm, realm.intrinsics().new_ordinary_function_prototype_object_shape()));
prototype = vm.heap().allocate<Object>(realm, realm.intrinsics().new_ordinary_function_prototype_object_shape());
MUST(prototype->define_property_or_throw(vm.names.constructor, { .value = this, .writable = true, .enumerable = false, .configurable = true }));
break;
case FunctionKind::Generator:
@ -1088,7 +1088,7 @@ Completion ECMAScriptFunctionObject::ordinary_call_evaluate_body()
// NOTE: Async functions are entirely transformed to generator functions, and wrapped in a custom driver that returns a promise
// See AwaitExpression::generate_bytecode() for the transformation.
if (m_kind == FunctionKind::Async)
return { Completion::Type::Return, TRY(AsyncFunctionDriverWrapper::create(realm, generator_object)), {} };
return { Completion::Type::Return, AsyncFunctionDriverWrapper::create(realm, generator_object), {} };
VERIFY(m_kind == FunctionKind::Generator);
return { Completion::Type::Return, generator_object, {} };