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LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
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337 changed files with 1229 additions and 1251 deletions
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@ -55,7 +55,7 @@ void PromiseResolvingElementFunction::visit_edges(Cell::Visitor& visitor)
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NonnullGCPtr<PromiseAllResolveElementFunction> PromiseAllResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<PromiseAllResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllResolveElementFunction::PromiseAllResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -87,7 +87,7 @@ ThrowCompletionOr<Value> PromiseAllResolveElementFunction::resolve_element()
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NonnullGCPtr<PromiseAllSettledResolveElementFunction> PromiseAllSettledResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllSettledResolveElementFunction::PromiseAllSettledResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -128,7 +128,7 @@ ThrowCompletionOr<Value> PromiseAllSettledResolveElementFunction::resolve_elemen
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NonnullGCPtr<PromiseAllSettledRejectElementFunction> PromiseAllSettledRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllSettledRejectElementFunction::PromiseAllSettledRejectElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -169,7 +169,7 @@ ThrowCompletionOr<Value> PromiseAllSettledRejectElementFunction::resolve_element
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NonnullGCPtr<PromiseAnyRejectElementFunction> PromiseAnyRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm, index, errors, capability, remaining_elements, realm.intrinsics().function_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm, index, errors, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAnyRejectElementFunction::PromiseAnyRejectElementFunction(size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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