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LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
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337 changed files with 1229 additions and 1251 deletions
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@ -12,9 +12,9 @@
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namespace Web::DOM {
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WebIDL::ExceptionOr<JS::NonnullGCPtr<MutationRecord>> MutationRecord::create(JS::Realm& realm, FlyString const& type, Node const& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, DeprecatedString const& attribute_name, DeprecatedString const& attribute_namespace, DeprecatedString const& old_value)
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JS::NonnullGCPtr<MutationRecord> MutationRecord::create(JS::Realm& realm, FlyString const& type, Node const& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, DeprecatedString const& attribute_name, DeprecatedString const& attribute_namespace, DeprecatedString const& old_value)
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{
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return MUST_OR_THROW_OOM(realm.heap().allocate<MutationRecord>(realm, realm, type, target, added_nodes, removed_nodes, previous_sibling, next_sibling, attribute_name, attribute_namespace, old_value));
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return realm.heap().allocate<MutationRecord>(realm, realm, type, target, added_nodes, removed_nodes, previous_sibling, next_sibling, attribute_name, attribute_namespace, old_value);
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}
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MutationRecord::MutationRecord(JS::Realm& realm, FlyString const& type, Node const& target, NodeList& added_nodes, NodeList& removed_nodes, Node* previous_sibling, Node* next_sibling, DeprecatedString const& attribute_name, DeprecatedString const& attribute_namespace, DeprecatedString const& old_value)
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