mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 06:37:43 +00:00
LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
This commit is contained in:
parent
980e7164fe
commit
72c9f56c66
337 changed files with 1229 additions and 1251 deletions
|
@ -12,12 +12,12 @@
|
|||
|
||||
namespace Web::Geometry {
|
||||
|
||||
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMRectList>> DOMRectList::create(JS::Realm& realm, Vector<JS::Handle<DOMRect>> rect_handles)
|
||||
JS::NonnullGCPtr<DOMRectList> DOMRectList::create(JS::Realm& realm, Vector<JS::Handle<DOMRect>> rect_handles)
|
||||
{
|
||||
Vector<JS::NonnullGCPtr<DOMRect>> rects;
|
||||
for (auto& rect : rect_handles)
|
||||
rects.append(*rect);
|
||||
return MUST_OR_THROW_OOM(realm.heap().allocate<DOMRectList>(realm, realm, move(rects)));
|
||||
return realm.heap().allocate<DOMRectList>(realm, realm, move(rects));
|
||||
}
|
||||
|
||||
DOMRectList::DOMRectList(JS::Realm& realm, Vector<JS::NonnullGCPtr<DOMRect>> rects)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue