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LibJS: Make Heap::allocate<T>() infallible

Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This commit is contained in:
Andreas Kling 2023-08-13 13:05:26 +02:00
parent 980e7164fe
commit 72c9f56c66
337 changed files with 1229 additions and 1251 deletions

View file

@ -12,12 +12,12 @@
namespace Web::Geometry {
WebIDL::ExceptionOr<JS::NonnullGCPtr<DOMRectList>> DOMRectList::create(JS::Realm& realm, Vector<JS::Handle<DOMRect>> rect_handles)
JS::NonnullGCPtr<DOMRectList> DOMRectList::create(JS::Realm& realm, Vector<JS::Handle<DOMRect>> rect_handles)
{
Vector<JS::NonnullGCPtr<DOMRect>> rects;
for (auto& rect : rect_handles)
rects.append(*rect);
return MUST_OR_THROW_OOM(realm.heap().allocate<DOMRectList>(realm, realm, move(rects)));
return realm.heap().allocate<DOMRectList>(realm, realm, move(rects));
}
DOMRectList::DOMRectList(JS::Realm& realm, Vector<JS::NonnullGCPtr<DOMRect>> rects)