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LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
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337 changed files with 1229 additions and 1251 deletions
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@ -28,7 +28,7 @@ JS::GCPtr<ImageData> ImageData::create_with_size(JS::Realm& realm, int width, in
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auto bitmap_or_error = Gfx::Bitmap::create_wrapper(Gfx::BitmapFormat::RGBA8888, Gfx::IntSize(width, height), 1, width * sizeof(u32), data->data().data());
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if (bitmap_or_error.is_error())
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return nullptr;
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return realm.heap().allocate<ImageData>(realm, realm, bitmap_or_error.release_value(), move(data)).release_allocated_value_but_fixme_should_propagate_errors();
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return realm.heap().allocate<ImageData>(realm, realm, bitmap_or_error.release_value(), move(data));
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}
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ImageData::ImageData(JS::Realm& realm, NonnullRefPtr<Gfx::Bitmap> bitmap, JS::NonnullGCPtr<JS::Uint8ClampedArray> data)
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