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LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
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337 changed files with 1229 additions and 1251 deletions
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@ -16,11 +16,11 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<IntersectionObserverEntry>> IntersectionObs
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JS::GCPtr<Geometry::DOMRectReadOnly> root_bounds;
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if (options.root_bounds.has_value())
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root_bounds = TRY(Geometry::DOMRectReadOnly::from_rect(vm, options.root_bounds.value()));
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root_bounds = Geometry::DOMRectReadOnly::from_rect(vm, options.root_bounds.value());
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auto bounding_client_rect = TRY(Geometry::DOMRectReadOnly::from_rect(vm, options.bounding_client_rect));
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auto intersection_rect = TRY(Geometry::DOMRectReadOnly::from_rect(vm, options.intersection_rect));
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return MUST_OR_THROW_OOM(realm.heap().allocate<IntersectionObserverEntry>(realm, realm, options.time, root_bounds, bounding_client_rect, intersection_rect, options.is_intersecting, options.intersection_ratio, *options.target));
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auto bounding_client_rect = Geometry::DOMRectReadOnly::from_rect(vm, options.bounding_client_rect);
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auto intersection_rect = Geometry::DOMRectReadOnly::from_rect(vm, options.intersection_rect);
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return realm.heap().allocate<IntersectionObserverEntry>(realm, realm, options.time, root_bounds, bounding_client_rect, intersection_rect, options.is_intersecting, options.intersection_ratio, *options.target);
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}
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IntersectionObserverEntry::IntersectionObserverEntry(JS::Realm& realm, HighResolutionTime::DOMHighResTimeStamp time, JS::GCPtr<Geometry::DOMRectReadOnly> root_bounds, JS::NonnullGCPtr<Geometry::DOMRectReadOnly> bounding_client_rect, JS::NonnullGCPtr<Geometry::DOMRectReadOnly> intersection_rect, bool is_intersecting, double intersection_ratio, JS::NonnullGCPtr<DOM::Element> target)
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