1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-25 22:37:35 +00:00

LibJS: Make Heap::allocate<T>() infallible

Stop worrying about tiny OOMs. Work towards #20449.

While going through these, I also changed the function signature in many
places where returning ThrowCompletionOr<T> is no longer necessary.
This commit is contained in:
Andreas Kling 2023-08-13 13:05:26 +02:00
parent 980e7164fe
commit 72c9f56c66
337 changed files with 1229 additions and 1251 deletions

View file

@ -693,12 +693,12 @@ bool EventHandler::fire_keyboard_event(FlyString const& event_name, HTML::Browsi
return fire_keyboard_event(event_name, *navigable_container.nested_browsing_context(), key, modifiers, code_point);
}
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point).release_value_but_fixme_should_propagate_errors();
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
return !focused_element->dispatch_event(event);
}
// FIXME: De-duplicate this. This is just to prevent wasting a KeyboardEvent allocation when recursing into an (i)frame.
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point).release_value_but_fixme_should_propagate_errors();
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
if (JS::GCPtr<HTML::HTMLElement> body = document->body())
return !body->dispatch_event(event);