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https://github.com/RGBCube/serenity
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LibJS: Make Heap::allocate<T>() infallible
Stop worrying about tiny OOMs. Work towards #20449. While going through these, I also changed the function signature in many places where returning ThrowCompletionOr<T> is no longer necessary.
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337 changed files with 1229 additions and 1251 deletions
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@ -164,9 +164,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::x() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_x.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_x.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_x.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_x.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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// https://www.w3.org/TR/SVG11/shapes.html#RectElementYAttribute
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@ -174,9 +174,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::y() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_y.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_y.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_y.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_y.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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// https://www.w3.org/TR/SVG11/shapes.html#RectElementWidthAttribute
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@ -184,9 +184,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::width() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_width.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_width.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_width.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_width.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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// https://www.w3.org/TR/SVG11/shapes.html#RectElementHeightAttribute
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@ -194,9 +194,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::height() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_height.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_height.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_height.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_height.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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// https://www.w3.org/TR/SVG11/shapes.html#RectElementRXAttribute
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@ -204,9 +204,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::rx() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_radius_x.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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// https://www.w3.org/TR/SVG11/shapes.html#RectElementRYAttribute
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@ -214,9 +214,9 @@ JS::NonnullGCPtr<SVGAnimatedLength> SVGRectElement::ry() const
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{
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// FIXME: Populate the unit type when it is parsed (0 here is "unknown").
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// FIXME: Create a proper animated value when animations are supported.
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auto base_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0)).release_value_but_fixme_should_propagate_errors();
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auto anim_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0)).release_value_but_fixme_should_propagate_errors();
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length)).release_value_but_fixme_should_propagate_errors();
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auto base_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
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auto anim_length = SVGLength::create(realm(), 0, m_radius_y.value_or(0));
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return SVGAnimatedLength::create(realm(), move(base_length), move(anim_length));
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}
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}
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