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UserspaceEmulator: Support dynamically loaded programs

When loading dynamic objects, the emulator loads the interpreter,
generates an auxiliary vector and starts executing the loader.

Additionally, this commits also makes the MallocTracer and backtrace
symbolication work for dynamically loaded programs.
This commit is contained in:
Itamar 2020-11-23 20:00:35 +02:00 committed by Andreas Kling
parent 28cda567c1
commit 72ca45e300
9 changed files with 247 additions and 64 deletions

View file

@ -50,14 +50,6 @@ int main(int argc, char** argv, char** env)
auto executable_path = Core::find_executable_in_path(command[0]);
MappedFile mapped_file(executable_path);
if (!mapped_file.is_valid()) {
reportln("Unable to map {}", executable_path);
return 1;
}
auto elf = ELF::Loader::create((const u8*)mapped_file.data(), mapped_file.size());
Vector<String> arguments;
for (auto arg : command) {
arguments.append(arg);
@ -69,7 +61,7 @@ int main(int argc, char** argv, char** env)
}
// FIXME: It might be nice to tear down the emulator properly.
auto& emulator = *new UserspaceEmulator::Emulator(arguments, environment, move(elf));
auto& emulator = *new UserspaceEmulator::Emulator(executable_path, arguments, environment);
if (!emulator.load_elf())
return 1;