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RequestServer: Avoid using gethostbyname
Replace gethostbyname with Core::Socket::resolve_host in RequestServer::ConnectionFromClient::ensure_connection. Resolved #22199.
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38164411f0
commit
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2 changed files with 18 additions and 14 deletions
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@ -20,6 +20,16 @@ namespace Core {
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/// classes. Sockets are non-seekable streams which can be read byte-wise.
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class Socket : public Stream {
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public:
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enum class PreventSIGPIPE {
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No,
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Yes,
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};
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enum class SocketType {
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Stream,
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Datagram,
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};
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Socket(Socket&&) = default;
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Socket& operator=(Socket&&) = default;
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@ -46,12 +56,11 @@ public:
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/// Conversely, set_notifications_enabled(true) will re-enable notifications.
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virtual void set_notifications_enabled(bool) { }
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Function<void()> on_ready_to_read;
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// FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a
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// base class for all address types is appropriate.
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static ErrorOr<IPv4Address> resolve_host(ByteString const&, SocketType);
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enum class PreventSIGPIPE {
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No,
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Yes,
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};
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Function<void()> on_ready_to_read;
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protected:
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enum class SocketDomain {
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@ -59,20 +68,12 @@ protected:
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Inet,
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};
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enum class SocketType {
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Stream,
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Datagram,
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};
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Socket(PreventSIGPIPE prevent_sigpipe = PreventSIGPIPE::No)
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: m_prevent_sigpipe(prevent_sigpipe == PreventSIGPIPE::Yes)
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{
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}
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static ErrorOr<int> create_fd(SocketDomain, SocketType);
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// FIXME: This will need to be updated when IPv6 socket arrives. Perhaps a
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// base class for all address types is appropriate.
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static ErrorOr<IPv4Address> resolve_host(ByteString const&, SocketType);
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static ErrorOr<void> connect_local(int fd, ByteString const& path);
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static ErrorOr<void> connect_inet(int fd, SocketAddress const&);
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