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LibChess: Add UCIEndpoint for writing UCI chess engines
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7 changed files with 867 additions and 2 deletions
132
Libraries/LibChess/UCIEndpoint.cpp
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132
Libraries/LibChess/UCIEndpoint.cpp
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "UCIEndpoint.h"
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#include <AK/ByteBuffer.h>
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#include <AK/String.h>
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#include <LibCore/EventLoop.h>
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#include <LibCore/File.h>
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// #define UCI_DEBUG
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namespace Chess::UCI {
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Endpoint::Endpoint(NonnullRefPtr<Core::IODevice> in, NonnullRefPtr<Core::IODevice> out)
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: m_in(in)
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, m_out(out)
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, m_in_notifier(Core::Notifier::construct(in->fd(), Core::Notifier::Read))
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{
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set_in_notifier();
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}
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void Endpoint::send_command(const Command& command)
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{
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#ifdef UCI_DEBUG
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dbg() << class_name() << " Sent UCI Command: " << String(command.to_string().characters(), Chomp);
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#endif
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m_out->write(command.to_string());
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}
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void Endpoint::event(Core::Event& event)
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{
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switch (event.type()) {
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case Command::Type::UCI:
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return handle_uci();
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case Command::Type::Debug:
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return handle_debug(static_cast<const DebugCommand&>(event));
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case Command::Type::IsReady:
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return handle_uci();
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case Command::Type::SetOption:
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return handle_setoption(static_cast<const SetOptionCommand&>(event));
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case Command::Type::Position:
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return handle_position(static_cast<const PositionCommand&>(event));
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case Command::Type::Go:
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return handle_go(static_cast<const GoCommand&>(event));
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case Command::Type::Stop:
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return handle_stop();
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case Command::Type::Id:
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return handle_id(static_cast<const IdCommand&>(event));
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case Command::Type::UCIOk:
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return handle_uciok();
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case Command::Type::ReadyOk:
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return handle_readyok();
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case Command::Type::BestMove:
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return handle_bestmove(static_cast<const BestMoveCommand&>(event));
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case Command::Type::Info:
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return handle_info(static_cast<const InfoCommand&>(event));
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default:
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break;
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}
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}
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void Endpoint::set_in_notifier()
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{
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m_in_notifier = Core::Notifier::construct(m_in->fd(), Core::Notifier::Read);
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m_in_notifier->on_ready_to_read = [this] {
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while (m_in->can_read_line())
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Core::EventLoop::current().post_event(*this, read_command());
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};
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}
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NonnullOwnPtr<Command> Endpoint::read_command()
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{
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String line(ReadonlyBytes(m_in->read_line(4096).bytes()), Chomp);
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#ifdef UCI_DEBUG
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dbg() << class_name() << " Recieved UCI Command: " << line;
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#endif
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if (line == "uci") {
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return make<UCICommand>(UCICommand::from_string(line));
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} else if (line.starts_with("debug")) {
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return make<DebugCommand>(DebugCommand::from_string(line));
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} else if (line.starts_with("isready")) {
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return make<IsReadyCommand>(IsReadyCommand::from_string(line));
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} else if (line.starts_with("setoption")) {
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return make<SetOptionCommand>(SetOptionCommand::from_string(line));
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} else if (line.starts_with("position")) {
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return make<PositionCommand>(PositionCommand::from_string(line));
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} else if (line.starts_with("go")) {
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return make<GoCommand>(GoCommand::from_string(line));
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} else if (line.starts_with("stop")) {
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return make<StopCommand>(StopCommand::from_string(line));
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} else if (line.starts_with("id")) {
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return make<IdCommand>(IdCommand::from_string(line));
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} else if (line.starts_with("uciok")) {
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return make<UCIOkCommand>(UCIOkCommand::from_string(line));
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} else if (line.starts_with("readyok")) {
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return make<ReadyOkCommand>(ReadyOkCommand::from_string(line));
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} else if (line.starts_with("bestmove")) {
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return make<BestMoveCommand>(BestMoveCommand::from_string(line));
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} else if (line.starts_with("info")) {
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return make<InfoCommand>(InfoCommand::from_string(line));
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}
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dbg() << "command line: " << line;
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ASSERT_NOT_REACHED();
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}
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};
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