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https://github.com/RGBCube/serenity
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LibGUI+Notification: Use lifetime connection
In order to allow notifications to be updated, we will create a persistent connection for the lifetime of the notification.
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parent
dddaa529b2
commit
7351c77a42
2 changed files with 5 additions and 2 deletions
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@ -49,6 +49,7 @@ private:
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};
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};
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Notification::Notification()
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Notification::Notification()
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: m_connection(NotificationServerConnection::construct())
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{
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{
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}
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}
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@ -58,9 +59,8 @@ Notification::~Notification()
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void Notification::show()
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void Notification::show()
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{
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{
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auto connection = NotificationServerConnection::construct();
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auto icon = m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap();
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auto icon = m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap();
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connection->send_sync<Messages::NotificationServer::ShowNotification>(m_text, m_title, icon);
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m_connection->send_sync<Messages::NotificationServer::ShowNotification>(m_text, m_title, icon);
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}
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}
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}
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}
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@ -30,6 +30,7 @@
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Bitmap.h>
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namespace GUI {
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namespace GUI {
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class NotificationServerConnection;
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class Notification : public Core::Object {
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class Notification : public Core::Object {
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C_OBJECT(Notification);
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C_OBJECT(Notification);
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@ -54,6 +55,8 @@ private:
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String m_title;
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String m_title;
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String m_text;
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String m_text;
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RefPtr<Gfx::Bitmap> m_icon;
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RefPtr<Gfx::Bitmap> m_icon;
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NonnullRefPtr<NotificationServerConnection> m_connection;
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};
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};
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}
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}
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