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https://github.com/RGBCube/serenity
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LibWeb: Move painting of background images to common location
For now, painting of background color is kept separate. The ICB needs to perform a "translate" call between painting the color and background, whereas other divs must not make that call.
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parent
1333fa7cf7
commit
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3 changed files with 32 additions and 43 deletions
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@ -68,31 +68,8 @@ void InitialContainingBlockBox::paint_document_background(PaintContext& context)
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context.painter().translate(-context.viewport_rect().location());
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if (auto background_bitmap = document().background_image()) {
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int painted_image_width = 0;
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int painted_image_height = 0;
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switch (document().background_repeat()) {
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case CSS::Repeat::Repeat:
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painted_image_width = context.viewport_rect().x() + context.viewport_rect().width();
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painted_image_height = context.viewport_rect().y() + context.viewport_rect().height();
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break;
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case CSS::Repeat::RepeatX:
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painted_image_width = context.viewport_rect().x() + context.viewport_rect().width();
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painted_image_height = background_bitmap->rect().height();
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break;
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case CSS::Repeat::RepeatY:
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painted_image_width = background_bitmap->rect().width();
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painted_image_height = context.viewport_rect().y() + context.viewport_rect().height();
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break;
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case CSS::Repeat::NoRepeat:
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default: // FIXME: Support 'round' and 'square'
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painted_image_width = background_bitmap->rect().width();
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painted_image_height = background_bitmap->rect().height();
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break;
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}
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Gfx::IntRect background_rect { 0, 0, painted_image_width, painted_image_height };
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context.painter().blit_tiled(background_rect, *background_bitmap, background_bitmap->rect());
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Gfx::IntRect background_rect = { 0, 0, context.viewport_rect().x() + context.viewport_rect().width(), context.viewport_rect().y() + context.viewport_rect().height() };
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paint_background_image(context, *background_bitmap, document().background_repeat(), move(background_rect));
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}
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}
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