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LibGUI: Search for actions with a Shortcut instead of for KeyEvent
Instead of having widget/window/application create a shortcut from a KeyEvent within their find methods, we'll just pass them a Shortcut so that the "where to search" logic doesn't need to be duplicated for different Shortcut types. It also lets us handle invalid Shortcut rejection at a higher level, with most things letting the caller be responsible for not searching for actions with an invalid shortcut.
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8 changed files with 16 additions and 21 deletions
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@ -33,7 +33,7 @@ public:
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int exec();
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void quit(int = 0);
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Action* action_for_key_event(KeyEvent const&);
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Action* action_for_shortcut(Shortcut const&) const;
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void register_global_shortcut_action(Badge<Action>, Action&);
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void unregister_global_shortcut_action(Badge<Action>, Action&);
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