mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 00:27:45 +00:00
Taskbar: Add start menu :^)
This will replace the system menu in the top left of the screen. The button behavior doesn't feel quite perfect yet, but this will work for now!
This commit is contained in:
parent
32c6e31f4c
commit
73a2045c5b
6 changed files with 360 additions and 4 deletions
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
||||
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
|
@ -24,14 +24,29 @@
|
|||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include "ShutdownDialog.h"
|
||||
#include "TaskbarWindow.h"
|
||||
#include <AK/Debug.h>
|
||||
#include <AK/LexicalPath.h>
|
||||
#include <AK/QuickSort.h>
|
||||
#include <LibCore/ConfigFile.h>
|
||||
#include <LibCore/DirIterator.h>
|
||||
#include <LibCore/EventLoop.h>
|
||||
#include <LibDesktop/AppFile.h>
|
||||
#include <LibGUI/ActionGroup.h>
|
||||
#include <LibGUI/Application.h>
|
||||
#include <LibGUI/Menu.h>
|
||||
#include <LibGUI/WindowServerConnection.h>
|
||||
#include <serenity.h>
|
||||
#include <signal.h>
|
||||
#include <spawn.h>
|
||||
#include <stdio.h>
|
||||
#include <sys/wait.h>
|
||||
#include <unistd.h>
|
||||
|
||||
static Vector<String> discover_apps_and_categories();
|
||||
static NonnullRefPtr<GUI::Menu> build_system_menu();
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
if (pledge("stdio recvfd sendfd accept proc exec rpath unix cpath fattr sigaction", nullptr) < 0) {
|
||||
|
@ -51,8 +66,170 @@ int main(int argc, char** argv)
|
|||
return 1;
|
||||
}
|
||||
|
||||
auto window = TaskbarWindow::construct();
|
||||
auto menu = build_system_menu();
|
||||
menu->realize_menu_if_needed();
|
||||
|
||||
auto window = TaskbarWindow::construct(move(menu));
|
||||
window->show();
|
||||
|
||||
return app->exec();
|
||||
}
|
||||
|
||||
struct AppMetadata {
|
||||
String executable;
|
||||
String name;
|
||||
String category;
|
||||
};
|
||||
Vector<AppMetadata> g_apps;
|
||||
|
||||
struct ThemeMetadata {
|
||||
String name;
|
||||
String path;
|
||||
};
|
||||
|
||||
Color g_menu_selection_color;
|
||||
|
||||
Vector<ThemeMetadata> g_themes;
|
||||
RefPtr<GUI::Menu> g_themes_menu;
|
||||
GUI::ActionGroup g_themes_group;
|
||||
|
||||
Vector<String> discover_apps_and_categories()
|
||||
{
|
||||
HashTable<String> seen_app_categories;
|
||||
Desktop::AppFile::for_each([&](auto af) {
|
||||
g_apps.append({ af->executable(), af->name(), af->category() });
|
||||
seen_app_categories.set(af->category());
|
||||
});
|
||||
quick_sort(g_apps, [](auto& a, auto& b) { return a.name < b.name; });
|
||||
|
||||
Vector<String> sorted_app_categories;
|
||||
for (auto& category : seen_app_categories) {
|
||||
sorted_app_categories.append(category);
|
||||
}
|
||||
quick_sort(sorted_app_categories);
|
||||
|
||||
return sorted_app_categories;
|
||||
}
|
||||
|
||||
NonnullRefPtr<GUI::Menu> build_system_menu()
|
||||
{
|
||||
const Vector<String> sorted_app_categories = discover_apps_and_categories();
|
||||
auto system_menu = GUI::Menu::construct("\xE2\x9A\xA1"); // HIGH VOLTAGE SIGN
|
||||
|
||||
// First we construct all the necessary app category submenus.
|
||||
HashMap<String, NonnullRefPtr<GUI::Menu>> app_category_menus;
|
||||
auto category_icons = Core::ConfigFile::open("/res/icons/SystemMenu.ini");
|
||||
for (const auto& category : sorted_app_categories) {
|
||||
if (app_category_menus.contains(category))
|
||||
continue;
|
||||
auto& category_menu = system_menu->add_submenu(category);
|
||||
auto category_icon_path = category_icons->read_entry("16x16", category);
|
||||
if (!category_icon_path.is_empty()) {
|
||||
auto icon = Gfx::Bitmap::load_from_file(category_icon_path);
|
||||
category_menu.set_icon(icon);
|
||||
}
|
||||
app_category_menus.set(category, category_menu);
|
||||
}
|
||||
|
||||
// Then we create and insert all the app menu items into the right place.
|
||||
int app_identifier = 0;
|
||||
for (const auto& app : g_apps) {
|
||||
auto icon = GUI::FileIconProvider::icon_for_executable(app.executable).bitmap_for_size(16);
|
||||
|
||||
if constexpr (SYSTEM_MENU_DEBUG) {
|
||||
if (icon)
|
||||
dbgln("App {} has icon with size {}", app.name, icon->size());
|
||||
}
|
||||
|
||||
auto parent_menu = app_category_menus.get(app.category).value_or(*system_menu);
|
||||
parent_menu->add_action(GUI::Action::create(app.name, icon, [app_identifier](auto&) {
|
||||
dbgln("Activated app with ID {}", app_identifier);
|
||||
const auto& bin = g_apps[app_identifier].executable;
|
||||
pid_t child_pid;
|
||||
const char* argv[] = { bin.characters(), nullptr };
|
||||
if ((errno = posix_spawn(&child_pid, bin.characters(), nullptr, nullptr, const_cast<char**>(argv), environ))) {
|
||||
perror("posix_spawn");
|
||||
} else {
|
||||
if (disown(child_pid) < 0)
|
||||
perror("disown");
|
||||
}
|
||||
}));
|
||||
++app_identifier;
|
||||
}
|
||||
|
||||
system_menu->add_separator();
|
||||
|
||||
g_themes_group.set_exclusive(true);
|
||||
g_themes_group.set_unchecking_allowed(false);
|
||||
|
||||
g_themes_menu = &system_menu->add_submenu("Themes");
|
||||
g_themes_menu->set_icon(Gfx::Bitmap::load_from_file("/res/icons/16x16/themes.png"));
|
||||
|
||||
{
|
||||
Core::DirIterator dt("/res/themes", Core::DirIterator::SkipDots);
|
||||
while (dt.has_next()) {
|
||||
auto theme_name = dt.next_path();
|
||||
auto theme_path = String::formatted("/res/themes/{}", theme_name);
|
||||
g_themes.append({ LexicalPath(theme_name).title(), theme_path });
|
||||
}
|
||||
quick_sort(g_themes, [](auto& a, auto& b) { return a.name < b.name; });
|
||||
}
|
||||
|
||||
auto current_theme_name = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::GetSystemTheme>()->theme_name();
|
||||
|
||||
{
|
||||
int theme_identifier = 0;
|
||||
for (auto& theme : g_themes) {
|
||||
auto action = GUI::Action::create_checkable(theme.name, [theme_identifier](auto&) {
|
||||
auto& theme = g_themes[theme_identifier];
|
||||
dbgln("Theme switched to {} at path {}", theme.name, theme.path);
|
||||
auto response = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemTheme>(theme.path, theme.name);
|
||||
VERIFY(response->success());
|
||||
});
|
||||
if (theme.name == current_theme_name)
|
||||
action->set_checked(true);
|
||||
g_themes_group.add_action(action);
|
||||
g_themes_menu->add_action(action);
|
||||
++theme_identifier;
|
||||
}
|
||||
}
|
||||
|
||||
system_menu->add_separator();
|
||||
system_menu->add_action(GUI::Action::create("Run...", Gfx::Bitmap::load_from_file("/res/icons/16x16/app-run.png"), [](auto&) {
|
||||
pid_t child_pid;
|
||||
const char* argv[] = { "/bin/Run", nullptr };
|
||||
if ((errno = posix_spawn(&child_pid, "/bin/Run", nullptr, nullptr, const_cast<char**>(argv), environ))) {
|
||||
perror("posix_spawn");
|
||||
} else {
|
||||
if (disown(child_pid) < 0)
|
||||
perror("disown");
|
||||
}
|
||||
}));
|
||||
system_menu->add_action(GUI::Action::create("About SerenityOS", Gfx::Bitmap::load_from_file("/res/icons/16x16/ladybug.png"), [](auto&) {
|
||||
pid_t child_pid;
|
||||
const char* argv[] = { "/bin/About", nullptr };
|
||||
if ((errno = posix_spawn(&child_pid, "/bin/About", nullptr, nullptr, const_cast<char**>(argv), environ))) {
|
||||
perror("posix_spawn");
|
||||
} else {
|
||||
if (disown(child_pid) < 0)
|
||||
perror("disown");
|
||||
}
|
||||
}));
|
||||
system_menu->add_separator();
|
||||
system_menu->add_action(GUI::Action::create("Exit...", Gfx::Bitmap::load_from_file("/res/icons/16x16/power.png"), [](auto&) {
|
||||
auto command = ShutdownDialog::show();
|
||||
|
||||
if (command.size() == 0)
|
||||
return;
|
||||
|
||||
pid_t child_pid;
|
||||
if ((errno = posix_spawn(&child_pid, command[0], nullptr, nullptr, const_cast<char**>(command.data()), environ))) {
|
||||
perror("posix_spawn");
|
||||
} else {
|
||||
if (disown(child_pid) < 0)
|
||||
perror("disown");
|
||||
}
|
||||
}));
|
||||
|
||||
return system_menu;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue