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Everywhere: Add -Wdouble-promotion warning

This warning informs of float-to-double conversions. The best solution
seems to be to do math *either* in 32-bit *or* in 64-bit, and only to
cross over when absolutely necessary.
This commit is contained in:
Nicholas-Baron 2021-04-15 00:36:14 -07:00 committed by Andreas Kling
parent 6606d70826
commit 73dd293ec4
26 changed files with 105 additions and 98 deletions

View file

@ -82,7 +82,7 @@ void BrushTool::draw_point(Gfx::Bitmap& bitmap, const Gfx::Color& color, const G
if (distance >= m_size)
continue;
auto falloff = (1.0 - (distance / (float)m_size)) * (1.0f / (100 - m_hardness));
auto falloff = (1.0 - double { distance / m_size }) * (1.0 / (100 - m_hardness));
auto pixel_color = color;
pixel_color.set_alpha(falloff * 255);
bitmap.set_pixel(x, y, bitmap.get_pixel(x, y).blend(pixel_color));