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Everywhere: Add -Wdouble-promotion
warning
This warning informs of float-to-double conversions. The best solution seems to be to do math *either* in 32-bit *or* in 64-bit, and only to cross over when absolutely necessary.
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26 changed files with 105 additions and 98 deletions
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@ -70,7 +70,7 @@ void SprayTool::paint_it()
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m_editor->update();
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const double minimal_radius = 2;
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const double base_radius = minimal_radius * m_thickness;
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for (int i = 0; i < M_PI * base_radius * base_radius * (m_density / 100.0f); i++) {
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for (int i = 0; i < M_PI * base_radius * base_radius * (m_density / 100.0); i++) {
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double radius = base_radius * nrand();
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double angle = 2 * M_PI * nrand();
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const int xpos = m_last_pos.x() + radius * cos(angle);
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