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LibSoftGPU: Make ownership_token type in Image consistent

This is now the same as defined in `GPU::Image`.
This commit is contained in:
Jelle Raaijmakers 2022-08-23 14:33:21 +02:00 committed by Andreas Kling
parent 3279c25553
commit 73f7f4656c
2 changed files with 2 additions and 2 deletions

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@ -122,7 +122,7 @@ static constexpr void pack_color(FloatVector4 const& color, void* ptr, GPU::Imag
}
}
Image::Image(void* const ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
Image::Image(void const* ownership_token, unsigned width, unsigned height, unsigned depth, unsigned max_levels, unsigned layers)
: GPU::Image(ownership_token)
, m_num_layers(layers)
, m_mipmap_buffers(FixedArray<RefPtr<Typed3DBuffer<FloatVector4>>>::must_create_but_fixme_should_propagate_errors(layers * max_levels))