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LibGfx: Remove Gfx::ImageDecoder::bitmap() in favor of frame(index)

To transparently support multi-frame images, all decoder plugins have
already been updated to return their only bitmap for frame(0).

This patch completes the remaining cleanup work by removing the
ImageDecoder::bitmap() API and having all clients call frame() instead.
This commit is contained in:
Andreas Kling 2021-07-27 01:29:50 +02:00
parent d01b4327fa
commit 751cb094ff
13 changed files with 35 additions and 49 deletions

View file

@ -30,7 +30,6 @@ public:
virtual ~ImageDecoderPlugin() { }
virtual IntSize size() = 0;
virtual RefPtr<Gfx::Bitmap> bitmap() = 0;
virtual void set_volatile() = 0;
[[nodiscard]] virtual bool set_nonvolatile(bool& was_purged) = 0;
@ -43,6 +42,8 @@ public:
virtual ImageFrameDescriptor frame(size_t i) = 0;
protected:
virtual RefPtr<Gfx::Bitmap> bitmap() = 0;
ImageDecoderPlugin() { }
};
@ -54,7 +55,6 @@ public:
IntSize size() const { return m_plugin->size(); }
int width() const { return size().width(); }
int height() const { return size().height(); }
RefPtr<Gfx::Bitmap> bitmap() const;
void set_volatile() { m_plugin->set_volatile(); }
[[nodiscard]] bool set_nonvolatile(bool& was_purged) { return m_plugin->set_nonvolatile(was_purged); }
bool sniff() const { return m_plugin->sniff(); }