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Move VFS sources into Kernel/.

This commit is contained in:
Andreas Kling 2019-01-23 05:13:17 +01:00
parent 19104570cc
commit 754037874c
49 changed files with 35 additions and 37 deletions

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@ -2,7 +2,7 @@
#include <AK/Compiler.h> #include <AK/Compiler.h>
#include <AK/Vector.h> #include <AK/Vector.h>
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
class ConsoleImplementation { class ConsoleImplementation {
public: public:

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@ -3,7 +3,7 @@
#include "DoubleBuffer.h" #include "DoubleBuffer.h"
#include <AK/Retainable.h> #include <AK/Retainable.h>
#include <AK/RetainPtr.h> #include <AK/RetainPtr.h>
#include <VirtualFileSystem/UnixTypes.h> #include <Kernel/UnixTypes.h>
class FIFO : public Retainable<FIFO> { class FIFO : public Retainable<FIFO> {
public: public:

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
class GUIEventDevice final : public CharacterDevice { class GUIEventDevice final : public CharacterDevice {
public: public:

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@ -2,7 +2,7 @@
#include <AK/Lock.h> #include <AK/Lock.h>
#include <AK/RetainPtr.h> #include <AK/RetainPtr.h>
#include <VirtualFileSystem/DiskDevice.h> #include <Kernel/DiskDevice.h>
#include "IRQHandler.h" #include "IRQHandler.h"
class IDEDiskDevice final : public IRQHandler, public DiskDevice { class IDEDiskDevice final : public IRQHandler, public DiskDevice {

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@ -3,7 +3,7 @@
#include <AK/Types.h> #include <AK/Types.h>
#include <AK/DoublyLinkedList.h> #include <AK/DoublyLinkedList.h>
#include <AK/CircularQueue.h> #include <AK/CircularQueue.h>
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include "IRQHandler.h" #include "IRQHandler.h"
class KeyboardClient; class KeyboardClient;

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@ -33,18 +33,18 @@ KERNEL_OBJS = \
GUIEventDevice.o GUIEventDevice.o
VFS_OBJS = \ VFS_OBJS = \
../VirtualFileSystem/DiskDevice.o \ DiskDevice.o \
../VirtualFileSystem/CharacterDevice.o \ CharacterDevice.o \
../VirtualFileSystem/NullDevice.o \ NullDevice.o \
../VirtualFileSystem/FullDevice.o \ FullDevice.o \
../VirtualFileSystem/ZeroDevice.o \ ZeroDevice.o \
../VirtualFileSystem/RandomDevice.o \ RandomDevice.o \
../VirtualFileSystem/FileSystem.o \ FileSystem.o \
../VirtualFileSystem/DiskBackedFileSystem.o \ DiskBackedFileSystem.o \
../VirtualFileSystem/Ext2FileSystem.o \ Ext2FileSystem.o \
../VirtualFileSystem/VirtualFileSystem.o \ VirtualFileSystem.o \
../VirtualFileSystem/FileDescriptor.o \ FileDescriptor.o \
../VirtualFileSystem/SyntheticFileSystem.o SyntheticFileSystem.o
SHAREDGRAPHICS_OBJS = \ SHAREDGRAPHICS_OBJS = \
../SharedGraphics/Rect.o \ ../SharedGraphics/Rect.o \

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include "DoubleBuffer.h" #include "DoubleBuffer.h"
class SlavePTY; class SlavePTY;

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@ -9,7 +9,7 @@
#include <AK/Vector.h> #include <AK/Vector.h>
#include <AK/HashTable.h> #include <AK/HashTable.h>
#include <AK/AKString.h> #include <AK/AKString.h>
#include <VirtualFileSystem/VirtualFileSystem.h> #include <Kernel/VirtualFileSystem.h>
#define PAGE_ROUND_UP(x) ((((dword)(x)) + PAGE_SIZE-1) & (~(PAGE_SIZE-1))) #define PAGE_ROUND_UP(x) ((((dword)(x)) + PAGE_SIZE-1) & (~(PAGE_SIZE-1)))

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include "IRQHandler.h" #include "IRQHandler.h"
class PS2MouseDevice final : public IRQHandler, public CharacterDevice { class PS2MouseDevice final : public IRQHandler, public CharacterDevice {

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@ -1,6 +1,6 @@
#pragma once #pragma once
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include <AK/Lock.h> #include <AK/Lock.h>
class MasterPTY; class MasterPTY;

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@ -1,6 +1,6 @@
#include "ProcFileSystem.h" #include "ProcFileSystem.h"
#include "Process.h" #include "Process.h"
#include <VirtualFileSystem/VirtualFileSystem.h> #include <Kernel/VirtualFileSystem.h>
#include "system.h" #include "system.h"
#include "MemoryManager.h" #include "MemoryManager.h"
#include "StdLib.h" #include "StdLib.h"

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@ -1,7 +1,7 @@
#pragma once #pragma once
#include <AK/Types.h> #include <AK/Types.h>
#include <VirtualFileSystem/SyntheticFileSystem.h> #include <Kernel/SyntheticFileSystem.h>
class Process; class Process;

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@ -4,8 +4,8 @@
#include "StdLib.h" #include "StdLib.h"
#include "i386.h" #include "i386.h"
#include "system.h" #include "system.h"
#include <VirtualFileSystem/FileDescriptor.h> #include <Kernel/FileDescriptor.h>
#include <VirtualFileSystem/VirtualFileSystem.h> #include <Kernel/VirtualFileSystem.h>
#include "ELFLoader.h" #include "ELFLoader.h"
#include "MemoryManager.h" #include "MemoryManager.h"
#include "i8253.h" #include "i8253.h"

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@ -6,8 +6,8 @@
#include "TTY.h" #include "TTY.h"
#include "Syscall.h" #include "Syscall.h"
#include "GUITypes.h" #include "GUITypes.h"
#include <VirtualFileSystem/VirtualFileSystem.h> #include <Kernel/VirtualFileSystem.h>
#include <VirtualFileSystem/UnixTypes.h> #include <Kernel/UnixTypes.h>
#include <AK/InlineLinkedList.h> #include <AK/InlineLinkedList.h>
#include <AK/AKString.h> #include <AK/AKString.h>
#include <AK/Vector.h> #include <AK/Vector.h>

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@ -1,8 +1,8 @@
#pragma once #pragma once
#include "DoubleBuffer.h" #include "DoubleBuffer.h"
#include <VirtualFileSystem/CharacterDevice.h> #include <Kernel/CharacterDevice.h>
#include <VirtualFileSystem/UnixTypes.h> #include <Kernel/UnixTypes.h>
class Process; class Process;

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@ -9,12 +9,12 @@
#include "CMOS.h" #include "CMOS.h"
#include "IDEDiskDevice.h" #include "IDEDiskDevice.h"
#include "KSyms.h" #include "KSyms.h"
#include <VirtualFileSystem/NullDevice.h> #include <Kernel/NullDevice.h>
#include <VirtualFileSystem/ZeroDevice.h> #include <Kernel/ZeroDevice.h>
#include <VirtualFileSystem/FullDevice.h> #include <Kernel/FullDevice.h>
#include <VirtualFileSystem/RandomDevice.h> #include <Kernel/RandomDevice.h>
#include <VirtualFileSystem/Ext2FileSystem.h> #include <Kernel/Ext2FileSystem.h>
#include <VirtualFileSystem/VirtualFileSystem.h> #include <Kernel/VirtualFileSystem.h>
#include "GUIEventDevice.h" #include "GUIEventDevice.h"
#include "MemoryManager.h" #include "MemoryManager.h"
#include "ProcFileSystem.h" #include "ProcFileSystem.h"

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@ -1,2 +0,0 @@
*.o
*.swp