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LibGUI: Make focus events more aware of why focus is changing

This patch adds GUI::FocusEvent which has a GUI::FocusSource.
The focus source is one of three things:

- Programmatic
- Mouse
- Keyboard

This allows receivers of focus events to implement different behaviors
depending on how they receive/lose focus.
This commit is contained in:
Andreas Kling 2020-08-14 19:56:40 +02:00
parent 110b3d89d3
commit 75b8f4e4e6
14 changed files with 94 additions and 41 deletions

View file

@ -166,8 +166,8 @@ protected:
virtual void mousemove_event(MouseEvent&) override;
virtual void doubleclick_event(MouseEvent&) override;
virtual void keydown_event(KeyEvent&) override;
virtual void focusin_event(Core::Event&) override;
virtual void focusout_event(Core::Event&) override;
virtual void focusin_event(FocusEvent&) override;
virtual void focusout_event(FocusEvent&) override;
virtual void timer_event(Core::TimerEvent&) override;
virtual bool accepts_focus() const override { return true; }
virtual void enter_event(Core::Event&) override;