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PixelPaint: Make filters apply to a selection if one is present
This changes ImageProcessor to use the scratch bitmap of the layer which will cause the changes to only be applied inside the active selection (if there is one). This also updates the FilterPreviewWidget to show the filter preview with active selection taken into account.
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4 changed files with 25 additions and 3 deletions
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@ -16,7 +16,7 @@ FilterApplicationCommand::FilterApplicationCommand(NonnullRefPtr<Filter> filter,
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void FilterApplicationCommand::execute()
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{
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m_filter->apply(m_target_layer->content_bitmap(), m_target_layer->content_bitmap());
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m_filter->apply(m_target_layer->get_scratch_edited_bitmap(), m_target_layer->get_scratch_edited_bitmap());
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m_filter->m_editor->gui_event_loop().deferred_invoke([strong_this = NonnullRefPtr(*this)]() {
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// HACK: we can't tell strong_this to not be const
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(*const_cast<NonnullRefPtr<Layer>*>(&strong_this->m_target_layer))->did_modify_bitmap(strong_this->m_target_layer->rect());
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