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https://github.com/RGBCube/serenity
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HackStudio: Allow changing variable values in debugger
This patch adds a context menu to variables in the debugger variable tree view that has an option to set the value of a variable. An input box will pop up asking for the new value of the variable, which is then parsed and used to set the actual variable.
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5 changed files with 108 additions and 14 deletions
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@ -25,6 +25,8 @@
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*/
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#include "VariablesModel.h"
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#include <LibGUI/Application.h>
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#include <LibGUI/MessageBox.h>
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GUI::ModelIndex VariablesModel::index(int row, int column, const GUI::ModelIndex& parent_index) const
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{
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@ -85,9 +87,54 @@ String variable_value_as_string(const DebugInfo::VariableInfo& variable)
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return String::format("'%c' (%d)", static_cast<char>(value.value()), static_cast<char>(value.value()));
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}
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if (variable.type == "bool") {
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auto value = Debugger::the().session()->peek((u32*)variable_address);
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ASSERT(value.has_value());
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return (value.value() & 1) ? "true" : "false";
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}
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return String::format("type: %s @ %08x, ", variable.type.characters(), variable_address);
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}
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static Optional<u32> string_to_value_of_type(const StringView& string_value, const StringView& type)
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{
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if (type == "int") {
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bool success = false;
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auto value = string_value.to_int(success);
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return success ? value : Optional<u32>();
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}
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if (type == "bool") {
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if (string_value == "true")
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return true;
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if (string_value == "false")
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return false;
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return {};
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}
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return {};
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}
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void VariablesModel::set_variable_value(const GUI::ModelIndex& index, const StringView& string_value, GUI::Window* parent_window)
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{
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auto variable = static_cast<const DebugInfo::VariableInfo*>(index.internal_data());
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auto value = string_to_value_of_type(string_value, variable->type);
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if (value.has_value()) {
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auto success = Debugger::the().session()->poke((u32*)variable->location_data.address, value.value());
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ASSERT(success);
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return;
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}
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GUI::MessageBox::show(
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String::format("String value \"%s\" could not be converted to a value of type %s.", string_value.to_string().characters(), variable->type.characters()),
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"Set value failed",
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GUI::MessageBox::Type::Error,
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GUI::MessageBox::InputType::OK,
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parent_window);
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}
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GUI::Variant VariablesModel::data(const GUI::ModelIndex& index, Role role) const
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{
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auto* variable = static_cast<const DebugInfo::VariableInfo*>(index.internal_data());
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