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SoundPlayer: Load cover image from music files
When the visualization is set to "Album Cover", the player will now try to load the embedded image. On failure, it defaults to a "Cover" image file in the directory. In Player::play_file_path, file_name_changed now needs to be executed after that the loader have been set, to get the correct image.
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8 changed files with 58 additions and 10 deletions
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@ -6,6 +6,7 @@
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*/
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#include "Player.h"
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#include <LibAudio/FlacLoader.h>
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#include <LibCore/File.h>
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Player::Player(Audio::ConnectionToServer& audio_client_connection)
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@ -63,9 +64,9 @@ void Player::play_file_path(String const& path)
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m_loaded_filename = path;
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file_name_changed(path);
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total_samples_changed(loader->total_samples());
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m_playback_manager.set_loader(move(loader));
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file_name_changed(path);
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play();
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}
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@ -156,3 +157,8 @@ void Player::seek(int sample)
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{
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m_playback_manager.seek(sample);
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}
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Vector<Audio::PictureData> const& Player::pictures() const
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{
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return m_playback_manager.loader()->pictures();
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}
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