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SoundPlayer: Load cover image from music files

When the visualization is set to "Album Cover", the player will now try
to load the embedded image. On failure, it defaults to a "Cover" image
file in the directory.

In Player::play_file_path, file_name_changed now needs to be executed
after that the loader have been set, to get the correct image.
This commit is contained in:
Lucas CHOLLET 2022-10-04 01:07:18 +02:00 committed by Andrew Kaster
parent 27539440df
commit 7649feb26f
8 changed files with 58 additions and 10 deletions

View file

@ -11,6 +11,7 @@
#include "Playlist.h"
#include "PlaylistWidget.h"
#include <AK/RefPtr.h>
#include <LibAudio/GenericTypes.h>
#include <LibAudio/Sample.h>
class Player {
@ -75,6 +76,8 @@ public:
virtual void total_samples_changed(int) = 0;
virtual void sound_buffer_played(FixedArray<Audio::Sample> const&, [[maybe_unused]] int sample_rate, [[maybe_unused]] int samples_played) = 0;
Vector<Audio::PictureData> const& pictures() const;
protected:
void done_initializing()
{