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LibWeb: Use box sampling instead of bilinear scaling when downscaling
As a heuristic, either the width or height of the scaled image should decrease for box sampling to be used. Otherwise, we use bilinear scaling.
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5 changed files with 13 additions and 6 deletions
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@ -135,7 +135,8 @@ void VideoPaintable::paint(PaintContext& context, PaintPhase phase) const
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}
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auto paint_frame = [&](auto const& frame) {
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context.painter().draw_scaled_bitmap(video_rect.to_type<int>(), *frame, frame->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
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auto scaling_mode = to_gfx_scaling_mode(computed_values().image_rendering(), frame->rect(), video_rect.to_type<int>());
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context.painter().draw_scaled_bitmap(video_rect.to_type<int>(), *frame, frame->rect(), 1.f, scaling_mode);
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};
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auto paint_transparent_black = [&]() {
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