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Test: Mark compilation-unit-only functions as static
This enables a nice warning in case a function becomes dead code. Also, in the case of test-crypto.cpp, I took the liberty to add the prefix 'g_' to the global event loop.
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9 changed files with 191 additions and 192 deletions
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@ -37,7 +37,7 @@ struct SortableObject {
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int m_payload;
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};
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int compare_sortable_object(const void* a, const void* b)
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static int compare_sortable_object(const void* a, const void* b)
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{
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const int key1 = static_cast<const SortableObject*>(a)->m_key;
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const int key2 = static_cast<const SortableObject*>(b)->m_key;
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@ -50,13 +50,13 @@ int compare_sortable_object(const void* a, const void* b)
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}
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}
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int calc_payload_for_pos(size_t pos)
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static int calc_payload_for_pos(size_t pos)
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{
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pos *= 231;
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return pos ^ (pos << 8) ^ (pos << 16) ^ (pos << 24);
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}
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void shuffle_vec(Vector<SortableObject>& test_objects)
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static void shuffle_vec(Vector<SortableObject>& test_objects)
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{
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for (size_t i = 0; i < test_objects.size() * 3; ++i) {
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auto i1 = rand() % test_objects.size();
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