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Piano+LibAudio: Port to Core::File

This commit is contained in:
Cameron Youell 2023-03-27 00:37:17 +00:00 committed by Andrew Kaster
parent fb8d4b7032
commit 7734eba03f
5 changed files with 61 additions and 59 deletions

View file

@ -93,14 +93,14 @@ intptr_t AudioPlayerLoop::pipeline_thread_main()
// The track manager guards against allocations itself.
m_track_manager.fill_buffer(m_buffer);
auto result = send_audio_to_server();
// Tolerate errors in the audio pipeline; we don't want this thread to crash the program. This might likely happen with OOM.
if (result.is_error()) [[unlikely]] {
if (auto result = send_audio_to_server(); result.is_error()) [[unlikely]] {
dbgln("Error in audio pipeline: {}", result.error());
m_track_manager.reset();
}
write_wav_if_needed();
if (auto result = write_wav_if_needed(); result.is_error()) [[unlikely]]
dbgln("Error writing WAV: {}", result.error());
}
m_audio_client->async_pause_playback();
return static_cast<intptr_t>(0);
@ -131,28 +131,32 @@ ErrorOr<void> AudioPlayerLoop::send_audio_to_server()
return {};
}
void AudioPlayerLoop::write_wav_if_needed()
ErrorOr<void> AudioPlayerLoop::write_wav_if_needed()
{
bool _true = true;
if (m_need_to_write_wav.compare_exchange_strong(_true, false)) {
m_audio_client->async_pause_playback();
m_wav_writer.with_locked([this](auto& wav_writer) {
TRY(m_wav_writer.with_locked([this](auto& wav_writer) -> ErrorOr<void> {
m_track_manager.reset();
m_track_manager.set_should_loop(false);
do {
// FIXME: This progress detection is crude, but it works for now.
m_wav_percent_written.store(static_cast<int>(static_cast<float>(m_track_manager.transport()->time()) / roll_length * 100.0f));
m_track_manager.fill_buffer(m_buffer);
wav_writer.write_samples(m_buffer.span());
TRY(wav_writer.write_samples(m_buffer.span()));
} while (m_track_manager.transport()->time());
// FIXME: Make sure that the new TrackManager APIs aren't as bad.
m_wav_percent_written.store(100);
m_track_manager.reset();
m_track_manager.set_should_loop(true);
wav_writer.finalize();
});
return {};
}));
m_audio_client->async_start_playback();
}
return {};
}
void AudioPlayerLoop::toggle_paused()