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IPv4: Save the source address/port together with incoming packet payloads.
We need the address/port to fill in the out-params in recvfrom(). It should now be more or less possible to create a UDP server. :^)
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6 changed files with 29 additions and 21 deletions
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@ -53,10 +53,6 @@ int UDPSocket::protocol_receive(const ByteBuffer& packet_buffer, void* buffer, s
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auto& udp_packet = *static_cast<const UDPPacket*>(ipv4_packet.payload());
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ASSERT(udp_packet.length() >= sizeof(UDPPacket)); // FIXME: This should be rejected earlier.
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ASSERT(buffer_size >= (udp_packet.length() - sizeof(UDPPacket)));
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if (addr) {
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auto& ia = *(sockaddr_in*)addr;
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ia.sin_port = htons(udp_packet.destination_port());
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}
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memcpy(buffer, udp_packet.payload(), udp_packet.length() - sizeof(UDPPacket));
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return udp_packet.length() - sizeof(UDPPacket);
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}
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