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Kernel/Graphics: Rename GraphicsDevice => GenericGraphicsAdapter

We already use the term adapter for instances of this class, so let's
better represent this class by changing its name to what it really is.
This commit is contained in:
Liav A 2021-09-22 09:17:07 +03:00 committed by Idan Horowitz
parent c7eb761b7f
commit 78e724a899
11 changed files with 27 additions and 27 deletions

View file

@ -11,7 +11,7 @@
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
#include <Kernel/Graphics/FramebufferDevice.h>
#include <Kernel/Graphics/GraphicsDevice.h>
#include <Kernel/Graphics/GenericGraphicsAdapter.h>
#include <Kernel/Memory/TypedMapping.h>
#include <Kernel/PhysicalAddress.h>
@ -20,7 +20,7 @@ namespace Kernel {
class GraphicsManagement;
struct BochsDisplayMMIORegisters;
class BochsGraphicsAdapter final : public GraphicsDevice
class BochsGraphicsAdapter final : public GenericGraphicsAdapter
, public PCI::Device {
AK_MAKE_ETERNAL
friend class GraphicsManagement;
@ -39,7 +39,7 @@ public:
virtual bool vga_compatible() const override;
private:
// ^GraphicsDevice
// ^GenericGraphicsAdapter
virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) override;
virtual bool set_y_offset(size_t output_port_index, size_t y) override;