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Kernel/Graphics: Rename GraphicsDevice => GenericGraphicsAdapter
We already use the term adapter for instances of this class, so let's better represent this class by changing its name to what it really is.
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11 changed files with 27 additions and 27 deletions
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@ -113,7 +113,7 @@ private:
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void write_to_register(IntelGraphics::RegisterIndex, u32 value) const;
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u32 read_from_register(IntelGraphics::RegisterIndex) const;
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// ^GraphicsDevice
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// ^GenericGraphicsAdapter
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virtual void initialize_framebuffer_devices() override;
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bool pipe_a_enabled() const;
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