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https://github.com/RGBCube/serenity
synced 2025-05-31 12:48:10 +00:00
Kernel/Graphics: Rename GraphicsDevice => GenericGraphicsAdapter
We already use the term adapter for instances of this class, so let's better represent this class by changing its name to what it really is.
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c7eb761b7f
commit
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11 changed files with 27 additions and 27 deletions
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@ -11,7 +11,7 @@
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
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#include <Kernel/Graphics/FramebufferDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Memory/TypedMapping.h>
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#include <Kernel/PhysicalAddress.h>
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@ -20,7 +20,7 @@ namespace Kernel {
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class GraphicsManagement;
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struct BochsDisplayMMIORegisters;
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class BochsGraphicsAdapter final : public GraphicsDevice
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class BochsGraphicsAdapter final : public GenericGraphicsAdapter
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, public PCI::Device {
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AK_MAKE_ETERNAL
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friend class GraphicsManagement;
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@ -39,7 +39,7 @@ public:
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virtual bool vga_compatible() const override;
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private:
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// ^GraphicsDevice
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// ^GenericGraphicsAdapter
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virtual bool try_to_set_resolution(size_t output_port_index, size_t width, size_t height) override;
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virtual bool set_y_offset(size_t output_port_index, size_t y) override;
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@ -9,7 +9,7 @@
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#include <AK/RefCounted.h>
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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namespace Kernel::Graphics {
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@ -21,7 +21,7 @@
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namespace Kernel {
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NonnullRefPtr<FramebufferDevice> FramebufferDevice::create(const GraphicsDevice& adapter, size_t output_port_index, PhysicalAddress paddr, size_t width, size_t height, size_t pitch)
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NonnullRefPtr<FramebufferDevice> FramebufferDevice::create(const GenericGraphicsAdapter& adapter, size_t output_port_index, PhysicalAddress paddr, size_t width, size_t height, size_t pitch)
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{
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auto framebuffer_device_or_error = DeviceManagement::try_create_device<FramebufferDevice>(adapter, output_port_index, paddr, width, height, pitch);
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// FIXME: Find a way to propagate errors
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@ -99,14 +99,14 @@ UNMAP_AFTER_INIT KResult FramebufferDevice::initialize()
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return KSuccess;
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}
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UNMAP_AFTER_INIT FramebufferDevice::FramebufferDevice(const GraphicsDevice& adapter, size_t output_port_index)
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UNMAP_AFTER_INIT FramebufferDevice::FramebufferDevice(const GenericGraphicsAdapter& adapter, size_t output_port_index)
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: BlockDevice(29, GraphicsManagement::the().allocate_minor_device_number())
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, m_graphics_adapter(adapter)
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, m_output_port_index(output_port_index)
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{
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}
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UNMAP_AFTER_INIT FramebufferDevice::FramebufferDevice(const GraphicsDevice& adapter, size_t output_port_index, PhysicalAddress addr, size_t width, size_t height, size_t pitch)
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UNMAP_AFTER_INIT FramebufferDevice::FramebufferDevice(const GenericGraphicsAdapter& adapter, size_t output_port_index, PhysicalAddress addr, size_t width, size_t height, size_t pitch)
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: BlockDevice(29, GraphicsManagement::the().allocate_minor_device_number())
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, m_graphics_adapter(adapter)
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, m_framebuffer_address(addr)
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@ -10,7 +10,7 @@
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <Kernel/Devices/BlockDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Locking/Spinlock.h>
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#include <Kernel/Memory/AnonymousVMObject.h>
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#include <Kernel/PhysicalAddress.h>
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@ -22,7 +22,7 @@ class FramebufferDevice : public BlockDevice {
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friend class DeviceManagement;
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public:
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static NonnullRefPtr<FramebufferDevice> create(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
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static NonnullRefPtr<FramebufferDevice> create(const GenericGraphicsAdapter&, size_t, PhysicalAddress, size_t, size_t, size_t);
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virtual KResult ioctl(OpenFileDescription&, unsigned request, Userspace<void*> arg) override;
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virtual KResultOr<Memory::Region*> mmap(Process&, OpenFileDescription&, Memory::VirtualRange const&, u64 offset, int prot, bool shared) override;
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@ -35,11 +35,11 @@ public:
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KResult initialize();
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protected:
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FramebufferDevice(const GraphicsDevice&, size_t);
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NonnullRefPtr<GraphicsDevice> m_graphics_adapter;
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FramebufferDevice(const GenericGraphicsAdapter&, size_t);
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NonnullRefPtr<GenericGraphicsAdapter> m_graphics_adapter;
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private:
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FramebufferDevice(const GraphicsDevice&, size_t, PhysicalAddress, size_t, size_t, size_t);
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FramebufferDevice(const GenericGraphicsAdapter&, size_t, PhysicalAddress, size_t, size_t, size_t);
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// ^File
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virtual StringView class_name() const override { return "FramebufferDevice"sv; }
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@ -13,9 +13,9 @@
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#include <Kernel/PhysicalAddress.h>
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namespace Kernel {
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class GraphicsDevice : public RefCounted<GraphicsDevice> {
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class GenericGraphicsAdapter : public RefCounted<GenericGraphicsAdapter> {
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public:
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virtual ~GraphicsDevice() = default;
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virtual ~GenericGraphicsAdapter() = default;
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virtual void initialize_framebuffer_devices() = 0;
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virtual void enable_consoles() = 0;
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virtual void disable_consoles() = 0;
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@ -31,7 +31,7 @@ public:
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virtual bool set_y_offset(size_t output_port_index, size_t y) = 0;
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protected:
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GraphicsDevice() = default;
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GenericGraphicsAdapter() = default;
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bool m_consoles_enabled { false };
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};
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@ -71,7 +71,7 @@ static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const&
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UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
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{
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VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
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auto add_and_configure_adapter = [&](GraphicsDevice& graphics_device) {
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auto add_and_configure_adapter = [&](GenericGraphicsAdapter& graphics_device) {
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m_graphics_devices.append(graphics_device);
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if (!framebuffer_devices_allowed()) {
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graphics_device.enable_consoles();
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@ -80,7 +80,7 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
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graphics_device.initialize_framebuffer_devices();
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};
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RefPtr<GraphicsDevice> adapter;
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RefPtr<GenericGraphicsAdapter> adapter;
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switch (device_identifier.hardware_id().vendor_id) {
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case PCI::VendorID::QEMUOld:
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if (device_identifier.hardware_id().device_id == 0x1111)
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@ -104,7 +104,7 @@ UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_devi
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// non-compatible VGA graphics device that was initialized by the
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// Multiboot bootloader to provide a framebuffer, in practice we
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// probably want to support these devices natively instead of
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// initializing them as some sort of a generic GraphicsDevice. For now,
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// initializing them as some sort of a generic GenericGraphicsAdapter. For now,
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// the only known example of this sort of device is qxl in QEMU. For VGA
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// compatible devices we don't have a special driver for (e.g. ati-vga,
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// qxl-vga, cirrus-vga, vmware-svga in QEMU), it's much more likely that
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@ -12,7 +12,7 @@
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#include <AK/Types.h>
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#include <Kernel/Bus/PCI/Definitions.h>
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#include <Kernel/Graphics/Console/Console.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Graphics/VGACompatibleAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
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#include <Kernel/Memory/Region.h>
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@ -48,7 +48,7 @@ public:
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private:
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bool determine_and_initialize_graphics_device(PCI::DeviceIdentifier const&);
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NonnullRefPtrVector<GraphicsDevice> m_graphics_devices;
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NonnullRefPtrVector<GenericGraphicsAdapter> m_graphics_devices;
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RefPtr<Graphics::Console> m_console;
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// Note: there could be multiple VGA adapters, but only one can operate in VGA mode
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@ -113,7 +113,7 @@ private:
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void write_to_register(IntelGraphics::RegisterIndex, u32 value) const;
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u32 read_from_register(IntelGraphics::RegisterIndex) const;
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// ^GraphicsDevice
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// ^GenericGraphicsAdapter
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virtual void initialize_framebuffer_devices() override;
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bool pipe_a_enabled() const;
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@ -11,12 +11,12 @@
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/Graphics/Console/Console.h>
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#include <Kernel/Graphics/FramebufferDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/PhysicalAddress.h>
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namespace Kernel {
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class VGACompatibleAdapter : public GraphicsDevice
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class VGACompatibleAdapter : public GenericGraphicsAdapter
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, public PCI::Device {
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AK_MAKE_ETERNAL
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public:
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private:
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VGACompatibleAdapter(PCI::Address, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
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// ^GraphicsDevice
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// ^GenericGraphicsAdapter
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virtual void initialize_framebuffer_devices() override;
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virtual void enable_consoles() override;
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@ -9,7 +9,7 @@
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#include <Kernel/Bus/VirtIO/Device.h>
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#include <Kernel/Bus/VirtIO/Queue.h>
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#include <Kernel/Graphics/FramebufferDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/Protocol.h>
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namespace Kernel::Graphics::VirtIOGPU {
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#include <Kernel/Bus/VirtIO/Device.h>
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#include <Kernel/Bus/VirtIO/Queue.h>
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#include <Kernel/Devices/BlockDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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#include <Kernel/Graphics/GenericGraphicsAdapter.h>
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#include <Kernel/Graphics/VirtIOGPU/Console.h>
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#include <Kernel/Graphics/VirtIOGPU/FramebufferDevice.h>
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#include <Kernel/Graphics/VirtIOGPU/Protocol.h>
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class FramebufferDevice;
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class GraphicsAdapter final
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: public GraphicsDevice
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: public GenericGraphicsAdapter
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, public VirtIO::Device {
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AK_MAKE_ETERNAL
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friend class FramebufferDevice;
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