From 79deb7d6c7db99a4c9bc30f971e20b005588b940 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?kleines=20Filmr=C3=B6llchen?= Date: Thu, 3 Mar 2022 11:29:40 +0100 Subject: [PATCH] AudioServer: Decrease sample headroom to 5% This might still be too much, but it's better than what we had before. --- Userland/Services/AudioServer/Mixer.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Userland/Services/AudioServer/Mixer.h b/Userland/Services/AudioServer/Mixer.h index ef4cbc4fe4..4574bd8480 100644 --- a/Userland/Services/AudioServer/Mixer.h +++ b/Userland/Services/AudioServer/Mixer.h @@ -28,7 +28,7 @@ namespace AudioServer { // Headroom, i.e. fixed attenuation for all audio streams. // This is to prevent clipping when two streams with low headroom (e.g. normalized & compressed) are playing. -constexpr double SAMPLE_HEADROOM = 0.7; +constexpr double SAMPLE_HEADROOM = 0.95; class ConnectionFromClient;